in
Plus
Z&sEE
ebulu
Classic platf
(SB
teii
tteflk
a
Meet Fluff - is she
fbe CPC's answer
to Sonic and Mario?
Copying devices:
Killers or cures?
JS AA guide to:
f ■ vr
tMnk Tab* That ara poputarr Vou
■ _ ___ ( j__» UtiaJI tWauj'j'j.
opymg
devi
Review:
Colour printers
»,kilheblii(
the Star LOA-
th* <Kl*an ABC 24.
^^k AA guide
^«a«*^ Machine <
mart who Hit*
Wm«H H.iiry .
%
or piracy
c*r are tfvey Ic oc plrpf j
the major software companies,
people who produce the devices and the a nti- piracy
anrsations. Discover what each had to war
l Review: Maps
for MkroDesign
Soma nHty btti of dip art far MlcroDaawjui
that place the w h pli world at your fingertip*
I, actually. h?i only the UK at the meaaaw
KwMailatHwIdHM).
— ^..
ilUUUi
Type-Ins
As the battle rage* In tb* latter* .
about whether Typa-lna thouM be put
bach Ml tba coverlape, w* cany on with
our DfV pa Hc y. On* day you'll thank in.
Interview:
Elmsoft
W* dared give ZapTBaAt a ntara 85 par
Mow wa gin th* nuui who wrote It hi*
to explain why BS par cant *wj* a*app*
Leisure
Reviews:
Public Domain
Who t»«MJi mjjor taHwiirp houin? Tha
Public Dontani It ttill producing wn» great
flimn , application* and utilities . ff* also
producing some dro». But which H whifh'
Adventures:
The Examiner
If your quest for knowledge include* a
voyage 111) omjh ihv world of Cf*C tost
admnliai than there h an* wife and
r**p*ct*d
Review:
riui
*# tha
V**, Radical'. Fturf I
H the full
HT7CI
're talking unique bare. There's
- been another game quite like
us. Irs a pln tfo i rn t r, sure,
I one with a difference - you've
to make It to the top of a
:ular tower using the exterior
tircese, the problem being that
the staircase looks like rf s boon
1 by Mleronymous Bosch.
N*1ao#i* to SPEECH m »oft»#*r» ipftch
ynthpsisir for the Ami trad r*ng* a
uirti only flK
hr included
SPEECH un undorttand dtait* ** veil
is Irtttri, »nd a dwwm icif a* * p*UI
ISAY,~S, 4, 3,2,1,0 MS h*vr lift off "
A qurition iiuk < ^ ) *t th» end of
in* Mill ran* th# pitch of the l»*
on n*rh
Round up:
Shoot-'em-ups
Thft month'* m* t»J Invent of Tb* Good,, Th*
Bad And Th* Ogly tak** a look at what ii
probably the mo*t popular form of
computer 9JMf** - tfc* t liO Wt -'OlW-Up,
41
Game tips:
Cheat Mode
chut. And he+r are three
essential Info that'll help
i do J*rrt that |*o long as what yWr* *
taHin itbi CPC gin I. Hurt ft).
d what your CPC*
b r te t p ie ta t J o n of Hamlet would be
like H only rt could speak? Here'i
e to fmd out (but don't
■ Oscar nominations),
s your CPC do the taNcbi
long as you tell It what to say.
Turn Use
for full
COVERTAPE
itiint mw.m im. m w **
iaus
1
Mvlconf to SPEECH * i«ftyirf *j>**ch
untfifiiitr for the Anatrad mngt o
on* oonputtrl.
SPEECH ro<iitifii only OK of ntnory and
an eaelly be inolud**l In BASIC oi
,»ohirif cod» program
SPEECH can understand digits *i well
, obey your direct commandt ,
*p*»ch but with a btt of fiddling you
riBfl * of can use Speech as part as
ory and your own pro-am* to
basic *r p f0 ^uce synthesiser speech
as well or torn * r «a"y odd sound tit,
* s*tMtee L^d Uj B program tha
t off " normal way (using control and
SPEECH can understand digits a* well »»u.wi™»jv«i.™™...
* TtUtn, and a etim« act* as a pause Load the prognni the
tsnv."s.4.3.a,i.o tte haw* urt off ■ normal way (u«ng control ant
?nrSni ?a7t* k th* SiSofi* ft'iK* ?«! thtWMll^rkaytand
'"»*■<* ■ Speech wlH load - you'll have
■ ' return a couple of times while
*•*•. I ..,- mm - »M. M r^dy, it*/l Wf *» P* *™ 1 » to"** *°
keep an eye on the screen
peecfi is the sort of program that Once If s loaded die program will be r
any self-respecting matter criminal ready for you to type In wordi for
should never be without. Perfect for the CPC to synthisisa. There are
iota times when you need to tftsgutse your three commands available to you
Dice or record anonymous messages In SAY. SPEAK and PITCH
appy tancy, tailry, happy folk,
talk about thing* you Ilka to da
(like climbing towers and
making your CPC speak). You've
got to have a tape. If you don't
have a tape, how's Clur gonna
make your dream* coma true?
phoneme*. Phonemes are just tha basic
sounds that make up ■ spoken language;
look In a dictionary and the words will be
spelt out In phonemes In brackets before
the definition.
iSPIU
For example: iSFIM.VHtNlLOIfi"
This tells Arnold to bypass hi* phoneme
dictionary and only speak exactly what b
written; that's why hello needs to be spelt
phonebcalty otherwise the CPC Jut
roouce* iwsm
peecfi is the sort of program that
any self -respecting matter criminal
should never be without. Perfect for
mote time* when you need to disguise your
voice or record anonymous messages In
fact, Bief ekf s failure to take ever the world
can be attributed to the fact that he never
had a copy of Speech (er, I think the hard
self's going ■ tad OTT. Our - Dave].
Just type in what you want It to say and
your Amstrad writ speak And not only will It
I filf
For example: ISAi/tSLM'
The *ay command wffl take the word
In quotes, convert rt to a set of
phonemes and speak those
Tilt Is ftw *pb I lii>* let! tattle* vf ttw program ■ <w*
H*a Ml «f witty tp*m*f ealttak**, Urn, It*.
Getting your programs to talk
I know • lot of you wont n**d this, but for thoie
who art interested In machine code here art
tame notes that ihould htlp you if you're thinking
•bout using Speech In your programming
creating a version of spaecn
la ran at a fixed ad dra ia .
The standard Speech program leads into
memory at the top ot the block of memory
reserved for the Basic system, Tha program
requires 7,840 bytes of memory and mi the
tyitem variable HfMEM It reduced by thit
amount and die tpact available 'or Basic
programs if reduced by the uma amount.
However, the petition of HIMEM I* not fined and
dependt on whether any resident system
extension* {RSX'tj have been loaded before
Speech. Thit meant diet the program mutt be
relocated to that it wiM run correctly at whatever
address It Is loaded. This Is done by the
loader program SPEECH BAS
The Speech program It
■to red in two filet.
SPCODE BIN and
SPDICN.BIN. It has a number
of section*. SPDICN.BIN It the
dictionary file used In converting
English language text into t phonetic form.
Tills file can be edited using the dictionary editor
EDIT BAS |iea later). The file SPCOOE B1N
consists of three sections, These are.
1 The English text to phonetics translator,
9 The RSX operating fyitem interface,
3 The phoneme pronc-uncer
This last routine can be used independently
from tfther BASIC or machine code program*.
The tetittt way ot incorporating the Speech'
routines info t machine code program It to make
t copy of die routine which hai been
relocated lo the required address. To
do this you must m*he the
following temporary changes
to the Speech program.
1 initialise the machine so
that no RSX routines are loaded
and me maximum amount of memory
Is free. Do mis by pressing the ESCAPE,
SHIFT end CONTROL keys simultaneously.
1 Load the Speech loador program {SPEECH BAS).
9 Che Die the addroii et which you would like the
routine to load and run at.
4 Set the variable RELAD In line 102 to the
desired load address.
5 Replace line 220 with: 220 STOP
6 Now type RUN and press RETRUN. Speech wit
be loaded and the routines relocated- The program
will now stop and print the Break n
TRAD A
while
mm
For example IPIICI,
The command PITCH followed by a
number afters the speed at which the
phonemes ire spoken 20 It the fastest
af»d so give* the Impression of being
spoken it ■ high pitch end Hi the ill
md to it the lowest In pftch
Bock to school
The next program on the tape if a
spelling Lett wfth a twin To load the *
program you will need to have Speech
already loaded Into your computer Type
RUN "SPELL" to load and run the test.
There are three difficulty levels: A, I
and C. The lowest level, C, tests you on
words like carat*, level B takes you on to
more complicated words like kayos wh
level G tests you on things like
acomoddation and parlimentry (and yes,
we do that know we've spelt them all
wrong here - we dont want you cheat.
by just referring back to this page).
The test takes the format of a
sentence wfth one word missing; the
computer will say the missing word ant
you will be prompted to type it in f If you
want to hear the word again all you have
to do il hit return}. Dont worry about
things like upper case and tower case
letters - rf s a test of spelling, not gramrn
Disc crazy
rf s realty easy to covert your Speech
program to run from disc. Make sure that
you dont write over your original cassette
version while you're doing this. Do a
catalogue of the tape by typing CAT and
then hit return: make a note of exactly what
each section of the program it called Then
load each section separately on to your
Amstrad and save them on to disk. Now all
you have to do is make a few changes to
three of the programs. Load these three
programs hi separately, edit them and write
them over the original hies on your disk.
90 in SPEECH B AS to r
The Speech
memory map
|stHT |M#|PH wfw VlH# ffwt vtrt tf fMUNp]
-I start * 7ft«a c old HlMEM
I position
SPOtCNBiN
I start • 544?
I Text
I Translator
I Interface I
1 Start + 4493 -. Initial entry point
l Phoneme
I Producer
I Basic
l System
I start = New HlMEM position + 1
cassette version of Speech supplied with the
magazine; only after them on your disk
copy of the program.
; niwn Mk m ui I I * ft I • :
■EiiK.-mwM,
number < 1 -M J
l»7" tilt* IS WI5TMD ACTIOH-B
t_
l»i"» wy It ell n p o ther, yew, see east
Ameld) These lex AfwnmsoMf a\* (•*.
COVERTAPE
m
Getting started
To load up titter slot of the tape, simply rewind
ii. hold down CONTROL and press ENTER Owners
of 6128s or 664i will have to switch their
machine* to tape by typing I TAPE Ant
Hip* to disk offer
If you've got a d»k drive and you want to got a
disk version of this month's tap* it'* easy WTiip
out your scissors and cut off thai token at bottom
of tNs page, chuck it in an envelope along with
your name and address end i cheque or postal
erder for £2 made out to Able* Audio Video, then
send off the whole krfn haboodla to:
1103 Otok
Border for .
send off tl
MM]
HaelaiefleJd 14 r
at iaepawit
Loading troubles?
Wo make the greatest effort j to ensure our cover-
tapes work properly, but If you've tried alt that
and your tape's (till not loading then pop ft in the
port | with a nolo telling us your name, address,
type of CPC you use and a brief description of
the problem | tr>:
•tattOO
1*.
Ihre esses Era
IT 0992 01013 1
MB When returning faulty rapes re-vld
yaw pl«m»e alia Include a tldmeed,
self-addressed envelope- Thank you.
Is ste> swlnt. We
T© ewaewtO)M^ Itvf VI* BTVfM
efS take yew twite ■■ ieeaf
(M ert -III
■keeylwi*
i here*
tee*
W*
7 Save the block of code you want using die SAVE
command, eg: SM "HSPCCD BIN* J, loadid, l#!i.
The value of LOADAD will normally be 34740 . To
save the whole routine LEW should be 7,880. though
this will bo different If you have made any changes to
the dictionary. To save only the SPEAK routine UN
should be 4,493. W you have made any changes to the
dictionary then the value of LEN will be given by die
expression LENTA8 + LENGTH (whore LENTAB and
LENGTH are variable* in SPEECH) .
You should now have a Ala which can be loaded
back into the machine at a fixed address and called
from Basic or machine code, if you're toading the full
routine you'll need to introduce it to the AM1J005
Operating system by CALLIng Che routine at an address
equal to LOADAD ♦ 4493 (where LOADAD is the
routine's load address]. The folowing Is a simple loader
for a fee that has been relocated to load at 32000:
10 lt*rt:3&KX) I teeth: 7*W: iut :
»Url I 4433
2C imi\ start -1
JO LQ» "HSfCOMIH\iUrt
40 CALL Init IE*, mi tit lilt the routine
SO ISM." SPEECH! bu nM touted '
mm
Just speak to me
If only the SPEAK routine It loaded then there's no need
to Initialise H. The SPEAK routine on Its own cant be
called using the RSX commands I SAY, PITCH. ISPEAK.
etc. To use the SPEAK routine alone it's necessary for
tile main program to poke the required phonemes Into
an area of memory at the start of the routine. This area
occupies the first 255 bytes of Speech. The phonemes
must be stored as upper case letters and digits and
must be folowed by a newtine character CHRS{1 3). The
routine b called at address START « 256 (where START
is the address of the routine).
100 m i mm version of SPEECH? hii
dim loaded, it address sUrl
110 phcrirntsJ : VKEKLWMS I» «2H At
KOvHPWITIR"
130 370H i = 1 TO LEHCphflinefltJl}
140 POKE i*iUrt'l.*SC<«IDlfphoii*ritiJ,i,lJ)
lSvHfXT 1
160 POKE iHUrt,l3
170 CALL start t £56
Colling Speech
In this section the address start hi the load address of
the Speech routine. The pitch of the sounds can be
altered by poking a number corresponding to the
required pitch into the location START * 285. This
number must be between 3 and 255, 3 being the
highest pitch, 255 being very low,
The sound channel through which Speech
operates can be altered bom rti initial value,
ie. through both channels, by poking one of
die following values Into die location
START ♦ 301.
8 - sound through left channel.
9 - both channels,
10 • right channel only. dW J^
Oh yeah - and fume fun {as j§p
Simon would say). Mm
COVERTAPE
iSyp^ii
r J »-T
the all
nnhofjj ' ■ ■ ■ —» *» frankly haven't got a due. But somehow you've
— •, to navigate your w«ry to the very top of no low than eight
*>
iTTHFTTV n?
' '
/ i
Uftf will nki yH
«•> I* where y*w
» la be, but b*
careful - t»M« of
them may b* trapf.
•••"will
been
month when Wt
any work does because them ._
been 10 many people crammed info the
office Why' Nobulut, that's Why If* c
at much of a ttir in the office m EH*
The Nintendo and Sega f oati from the
neighbouring offices have been
popping round at regular
vrtervsls to have a blast -
then, we"va been popping
round to Super Ptty
recently to play ft/yo
Puyo to I suppose ""
only fair PufO Plr;
in case you didn't .
a Terns style game on
SNES with a fentaaee i
player mode, end It has <
important thing in common i
Nebutus - an adoptively simple .
All you have to do tt guide your
amputated frog-tike sprite to the top of a
tower where a rochet ship wM be watting to
whisk him off to another tower (its not a vary
meamngfu! job for the poor tttbe chap, but
you have to gat work where you can). Frog
features can walk, jump or shoot. Notice the
i' 1 : ' 'if ;
■*- --■*■ ■
wMI I
O
I.
Watery s*a>-fe»et» ewelt pee H yee're
geedeewr^
that latt sentence
cant wait and shoot at
same time, because If
. moving pressing Are wW
mako hen jump - he has to be
onary to use him weapon
.i doesn't help th<ng$ much.
*•■, because loads of the aliens you
encounter ara co mp let el y Invincible The
only way to get past em Is to avoid em. by
running under, jumping over or just making
sura you don'l go anywhere near em,
There are eight towers to tackle. It may
not sound like a lot. but behave me, unless
you re some sort of Einstein it'll take you a
fair while before you sol foot on the roof of
the final tower But when you do,
donl gtve up there - go back and
| can do it all any qui
lit Ian aut f«r Hi* b*«p whin Hi* wJbbly
red lumpy HiJnga (iim oh i<r**n>
COMPLETE
CONTROL
Left and
right control
your sprite
: O
C3 3
up end down
activate ma lifti
|N he's standing en one). Rre button 1 makes
htm jump H you rn moving and muhei him ftre
his weapon if he's standing still
tot
I L
I I I
t T
B
Y
i ii i
i
r
I
WAREHOUSE CLEARANCE!
AMSTRAD GAMES CARTRIDGES
FOR THE 6I28 + /464 + /GX4O0O
WE ARE ABLE TD OFFER THE FOLLOWING GAMES
CARTRIDGES AT
A SPECIAL OFFER PRICE OF £9.99
(WHILE STOCKS LAST):-
*MQ EXIT
*NAVt SEALS
*PRD TENNIS TOOfl
tBARBARIAH II
♦ BATMAN
* OPERATION THUNDERBOLT
♦ SWITCH HADE
frlLAX
♦ ROB0C0P II
• PANG
AIL GAMES ARE UNBOXED AND WITHOUT INSTRUCTIONS
DON'T DELAY ORDER TODAY?
AMSTRAD 6128+/464+/GX4000
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NEWS
Wh
ctt's hot and not what's not on the CPC news front.
,
off the
Wall,
Uf pawty t«fJUU Dm
fi n H i r flu irllitM 1
f e IWuiy got tits office
cleared up after the
massive issue 100
celeb ra ti on s (and Simon finally
rOCOVeroe irui|l «■• «W|gu*wil wnon
roaliitien dawned thti year also
marks the luth
birthday of (he CPC _
*™onll* ThC •'
Apr* 1994 at the « *__-
¥fe sc i *«to r School 3»W**
in London thatAUn TH« 3*w
-"■ ■_ ■ ^i J JiAAA AUi 1
Campursoft
conveyor belt
continues
Campursoft have announced that
their nert project* are a video tiding
package and a revamped CAD
(Computer Aided Design) program
The company have acquired the
rights id an old CAD package called
PCfl Designer
which they intend
to update and
improve. There
are tew details on
the video titling
package at yet.
Meanwhile.
Ba sic f dea .
Campursoffs
advanced on-diic g£| 1 | } ( J J { | [
coding tutorial
which wd were due to review this
issue, hot been delayed but should
ho out t eon. The company* new
version of the DTP package
Street crime?
Mystery surrounds the origins of
Street Refly. the game from CPC
Now! we re v ia — d ei issue 101.
First, we found a virtually
identical game on the C64.
identical apart from two major
facton - die C64 version wai In
rtalian and it was PO
Then we had a phone all from a
3-iiKh au»*
« - .k rittc ha* fsMRr
Th, 3-«wh *« "** ^^
ugar nrsi umeasnoo » w ~ «nv to
IK. CPC and changed ^^U ,
horn* computing a* the *** *»•
MknewlLtea the t*>** °" ** ,,
thame ttwtsubsaquer, MM^-^^
rnacNrws havenl k*pt rea*" 1 - *• °"7 "V
Bw CPC at the forefront ,* iknp*|f *■* * h ?*
of micro technology but «jtkn* «« u « ,,
M/croDesign Plus
should alio be
available in a few
months
Contact
Campursoft on
TJ041S54
4735
Ihe Colour Personal
Computer has been a
tenacious Httia boast, proving to be
ihe most durable of the eighl -tuts,
outlasting the Spectrum and the
rapidly fading C64, When the major
games, both these old statsssftj
faded rapKty. but Ihe CPC has
survived because It was more than
kist a garnet machine; CPCers'
Interest in the lenouf side of
comp u t in g and coding has kept (ho
CPC scene bulling long after the
budget games flopped corning.
Plot that there aren't sal games
corning out for the CPC- fluff
[though much delayed) looks set to
be eicesent and the forthcoming
Megabiasfers also looks set to
came a storm. Pen
Quantum
relocate... again
Leaving a trail of unhappy
customers behind them. Quantum
recently relocated for the second
IMs ittfojM be I
rumt ui.u. *i»*J outrun t.
rWOPatftT Bw «».S ♦!!») Cupur
HMMt ■'■ iiimllrr *I*B* *rn»r
aetteos to xss i*eo, i*i,(«Bij) a*».
Mr ills, bit Daw* iHitene Br+**mr
Robot reopened
Robot PD. run by AA's own Richard
Fairfturft. is now back in operation,
but with a slightly new look . It will
only be dealing in software which ft
produces Itself [stufl that Richard's
written, basically I This includes
things lika the DTP package
PoweiPege and ChaFHeyrraCker. a
new music package
All discs cost £2.95. hut you need
to include a stamped addressed
envelope to cover the return postage.
Richard * new limine. Setter
Than Life, which includes a disc, is
also available now from Robot,
priced £2. 25 plus an SAE.
Contact Robot at 2 Trent Road,
Oakham. Rutland LE1S 6HF
time within a few months. The
company, which is the sole
supplier of the PeraDOS utility, has
run into trouble and had major
delays in sending products out
owing to. "a problem with our
ROMs suppliers ," according to
technical director Dan Heatiey.
"I wotid hke to apologise
to my customers," says
Heattcy These ROsts wM
Ullfl.i
April 19
AMSTRAD ACTION
Mr David Gardener who was
surprised to see ■ fame he had
picked up a couple of years ago In
Blackpool called Street Machine,
being reviewed under the name
Street Rally as ■ new game. Street
Machine cam* from a software
company called Powerhouse and
was written by a Kevin Stone
James Hackney of CPC Newf
says that when he came the gam*
Street Ratiy *rt didn't have any
copyright notices on it" and to
decided to market It here.
tf anyone else can shed any
light on this affair, please contact
in here at A* Amstrad Action
office But whatever you do. don t
buy the game.
Is N easy fjeW?
Bong! come
bouncing bode
The pan-European coding group
B*ngf. responsible for many of the
best games on the PO ekrutt Is
picking itself up and sulking out
in new directions after losing a
few key members (a* reported In
last month's Amstrad Action)
The group hat divided into two
sections - One for Hie CPC the
ether for the PC. This means that
ns e inuoss tempted over to the PC
can refrain m touch with the CPC
Side o« mings -Now Sengl will nse
■Sam as the best group on the
CPC,* reckons Bend coder DSC
tched at soon as possible .
im is undergoing a few
orgatvsatioiur changes jhopefulry for
the better). Could anybody who is shB
waiting tor Quantum stuff hold onto
their pants and drop us a Bne just To
remind us of their grievances "
Quantum is now based ki
Swansea and is being headed by
Dan Heatiey and Matt Guflum of
Presto PD tame The new address is
UOTyn-Y-Ceo.
A M wen, Pontardawe.
Swansea. West
Glamorgan SAB 3DN
H 0792 830329
NEWS
l» WV WIT TO ftft fllKIUfl A d Ift flM
Directory' or Y ov kiuw
of any information that rteads to bo
updated,, write to: AmMene
Dlr*«tory, Amftrad Action, Future
Publishing, 30 Monmouth Street,
Both, Avon 8A1 26 W.
i] hi
iri<
PD Lib i
Amttt
• UhwJt- Ci«r".
MJMfafan, Iral—J
large range of European stuff
Sraysatt
■ 1 *t M*>*.>«1 . N»4, Marling 4il««J.
Haatt kiii «*r
3- «ch disks only.
Colrob PD
* * 4*la***4 I
Htw tape-only PD kbrary
Dart* ma
tr oa» ■■■ tt»o
-4* mnMm ■ *•*, Hvautaaa.
iHd« it i* rai.
They have arso taken over Debbie
How.vl! -, Adventure PO collection,
uennon
3 ^ifKh oi>i;t. jvaieble
Oi*fc PO
114 ruL
OD PD
i utai iw
Imago PO
It
| Mm provides j ogiiiscig service
Nta
A pottcy of 'no serous vollware'
Pa war PD
* 13 L» p a l ul, ©■-»■ *»r. Fir m I n ■■ ■ m ,
Wait MkJUaaW *4 3.
Protta PD
* 33 liil Inn, laaaiway, > l .illnfl«li.
ll...hir, f Wi lOO
Signal Software
" •> tanal»l. <liiil Burr. *< r *..n«h. *•
Will aMalanrii l4j
Shoopiatt
IT 044* 73*11*
Bused in Wales, of course, Bmsn
Sleepwalker PD
" ftiik laffwapwi J** M i ilW If r f>
MaaHaa If**** t lW Ti lpi«ll Cti»n*fl. H,
t i viB»vtvT rrx
Specul otter to Afi readers - d you send
Joe a d»k hel send you a tree selection of
PO Orriy one sefethan per person, please
Tha Vault
-43 WlnaVlaM Oarakni. OfWn lahl,
Oal-. Tl l>. la* J
~ OIO 111(1 HJ04
A new but >aptd)y expanding library with
lots of European software
Ultimate PD
* 3* W«.4tt4» Ini, Ira*. Wind.
Ne* PO library that specialises m 3cnch
ind tapes ana has a wide selector
of •mathematics' programs available
(sfrtiatever that means]
FanxinD*
Amtxine
• Owr***, U — lai M r *++4, *♦- **l«".
Via HnkrM*, H13 41 u
tt 0443 744*43
The tliminolor
• 14 tl_H.- >„a. *I.<*M. M, Mart*
Tat4)»Mr* «« 4QJ
CPC User
a »» M*J*i
TheUAUG'sfanane
CPC Undercover
• 3 r Walip ■■art—,
■»—!■■> ■!■«, eta. !■ Iiln
A tjxliȣa*yn*hded fanzine that's also on
the look out for wntr-
Ultra Ohm
• 34 laHHHf Tarrwa, lH»i"«'-l»
Ihi.l, Ca Sarhaai, 0*13 3HW
Cassetlebased mult) formal fanzine from
the man who used to produce Am-Com
Amilrad Conlntt
a *40» t»33*»
Susseibased group that also runs a
lechncat helpMie lor CPC users.
UAUG [United
Am lira tt Ultf Group)
ft •«» 9»l»l
An AA fecornrntnoed user group
WACCI
ft MQIJUIOI
II you're seriously into the techy side of
the CPC then you reaty slwulcri'l be
missmg out on WACO They're lab
Indepi
S«
■R»ci*>R*»
re
nies
Avatar
tr 0374 4O3140
Suppliers oi Phi Craven products, and a
few ot Ihe Borwo titles .
Compwraott
ft 041 S14 47 jj
you name <i. they do it. realty - take a
look at the interview n ish %,
DMP Saftwara
* 10 Wat»arhaip T an HaaV, tea***,
WnU.rh.pl... wvi 1 n
Over 30 home-programmed games and
serious programs on both tape and disi
Gary A Scott Kennedy
ft 0*1 T»* 19<M
Autbors ot rrotiers, a Iruty greal CPC
game (don't argue)
New Ago
ft 61#4t-7n-41»1f»
Responsible fw 2%>TBm. u» v*t4k&
SoundtrarAer, and. hopefully, a few
more lines prelty soon
Radical Software
a on at* m«i
SW f eteasng topcjuaiiiv, rvjw sofrware
lor the CPC, H you've written a program
you trur* is worth rplea^rsg thts tol wouW
love to hear from you,
SD Micro iy* torn*
ft OT*0 T30301
Specialists « business software - take •
look at the leature n AA93
Sentinel Software
ft e*i *re T033
Suppkers d< veleded STS lines and a
lew original products They doriT art
chum 'em out
airaa Saftwara
o 0*1 ru rav 1
rt d take a heJ of a brne 10 kst everytiwg
(hey do - check out the* ad (if S the
yellow half-page one)
VerySoft
• 4*0 •»,!.... I..d Wi.,l„:j
l*t«*a, *»r**f*ia-i, *a«ra Varaahlra.
The people who brought you The Owper
and Comparitrjr TheyVe also on the look
out tor new progr«hrnaht.
Big Softies
So you can ring them up and hassle 'em
aboul releasing some ntw stufl
AJtarnat Ivo Saftw ar a
ft 0#T7 7*7777
CodoMaitar* tr 0*34 414131
Otemlln/OBH n 0743 t»j*i3
Ocaan Hit Squad
ft 0*1 *J» 4*33
Tllui Fan Hit* • oti roo 911*
TautfidowM 17 «]*■ HI 13*
Virgin n on »oo tui
US Cald/KlMM ft oil is* nil
Xappalln Saftwara
« 0*1 3*1 773S
H ca r cl wes r o
Data! ft trti raerer
The place to go lor mee, ormjers,
memoty expansions, atl that sort ol stislf
Mkroforai hu«Ti faat a 1
Dimes, upgrades, disks, al sorts Of
lechy stuff kke ttiat
Romantic Rabat
IT oai 100 a*70
Creators of the Mufhface
WAV! v 01 1« »»io»
Suppliers ot loadsa good stuff - ther ad
« on the back cover.
Software
suppliers
OJ Saftwara ft d»; *xi*ip
Fait tnendlj' server. Ihe ad Says And
it's right The/ve got an -npressrveiy
wide variety ol software on alter as weU
S aftw ar a Cavarn o **» H1 1*1
Probatory the largest selechon of CPC
Software For sale m the known unrverse.
Saftwara txpro**
V 044 3 34014*
A new company m InverrM'
Tronic* North
ft 010*1*7 at» F*+
• WhlTllt, ll * . F) , Q l H 4 l l*t*
4*14.
The largest supplw of software and CPC j
pieces *r the stwthern hernijphere
ill
hftDHIlMlIlt
They're altering kuds of cut price
^es at the moment
Tra|*sa ft **»4 iir.ti
The people to speak to lor cartridge and
kghtguil stutf
Wtierd •■■■! v ot33 ******
Games, games and yet more games,
basicalry on every imagmable forma!
Upgrades
and repairs
Avatar
03 7 4 *03iao
WTS llactraalc*
O tHI 4*1*4*
Amsirad autnor isrfd repavs speciakv |
How to be sure you'll get 1 04
Be prepared for anything Expect the unexpected
You never know rt could happen You're local
newsagent might (are you sitting down' I run out of
coe*** of Amrtrad Acflonl
You might think, if ■ one of thow thing* thai Only
happem to other people But It could happen to you.
What you need H soma insurance and wo tutv* the
pottey to sun you. All you have to do it Ml In the pottcy
document to the right and hand II to MM second party
(your newsagent) and hall save a cosy of the third
party lArnsFrad *
iAG
Dear Newsagent,
Please save mn a copy of
ACTION**?
. ..every month. It comet out every third Thursday
ot the month and it produced by those wonderful
people at Future Publishing
rYljjr* naUTMS HMfeMMM ■,*■■ ■■■■iiriaraiaiaii*i ri***l + tt*r+1 #■■•-■"
j My address -„„.„.,,„.
■41444040a inn ■■niliiiil li H i aaa aai aaaH l ia i XH illll -■-■ ■-■- ^ ■-•■••■'•"•■'• •
PERIPHERALS
ROMBO ROMSOARD
only £35 oo
1li
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VIDEO D1GITISER
Now only C6300
IrtwokoDlY <4>|
Ihtl^lOIWW I aipM | K Uw tiwi
a> avoW axvpuw and »Mt *w«i « 4k Tt*
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Vt» wfrwoK o* iOM • add 15
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|m* oho I
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EPROM PROGRAMMER
with IJICT Mxkot,....
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ffMMfQ ilffllwODMMn
Th« nbov* UoMnivnl it untrue Amiliad Action no»»r
pritgnlid tuch an award Oon'i b* aK*»*d by any mi
uutwnont whatanw you nwpdd w* ft.
TH* N».l 3i~ di« driv* pockogo around,
Tha DTK* irKJudai oil of fheto:-
■ M*C00ond<t< * MSIOO on IOM * 22 Chi b
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CW draw <k> iiii^iy *«i» dl iA> diiwi *i o"« a pood daal
wwjiCbje\«««i
MOM I
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b*ju *«* H*C l umi i iwuni . an km wod « a
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i -rm J.i.n - i>r it* tffl , i«"'tfTfntnrtHft f r .■ ^i'i«i
■nit' I nam*
tea 1*1 PW* IhowOup! i»W
It-, 4~* - ^ „ tt h h on 4*4 Uht
.!*<
idd* »' w iiidai n j
UTILITIES
BONZO SU PER M E DOLE R 13,95
B0N20 BLITZ 13,95
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dmaeaw oJ tw.l'od Irar-ifcHi Indudat 4 HIE
B0N20S FLASHPAtK V.«
Ovar 60 poi m ki adaMaM to BASIC (<* li»
w«W yew ew procyowt Pfddw.»i itwid albnt
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BONZO S BIG BATCH
9 9S
f Suy i ipm M and 16k (MOM*. IJ !• and J I*
Jm . M w part FftOM «r wgW bym IOM
■•, F"L> g:n*r*«i ITOPi* IiU
ROMONOfF SWTTOI £7.95
■q>4>* w ♦» dbc
•HCWMMO* port ta •vt* oil
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IOM woJd aba bt Mtvl off
MS8Q0 - high capoctly diit jy-ilrm
*X* *i«*^i/»J!-*» apM a total at 1001 ladi nd*
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MSM»i
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ftunrwri, Hioti l>l#t toad Or*r T . l«adW><i<
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22DfSK ISharew^rcJ 5 00
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MEET THE TEAM
11
Th« AA crew muscle in Hie the platform action in Fluff as Hie weirdest
bunch of computer game baddies you're ever likely meet.
Fluff
The star of this month's AA rave
meets tome mightily had nasties in
th* real game, but their nothing
compared to the horrors of facing
the AA crew. It's a fate
worse than dying
three times a game.
Simon Forrester,
aka The Happy Hippy Hairy Monster
'Yeah man, peace to the world. Except to those who try to get past
me 'cause that'll mean bad vibes and you'll have to wear Hares for
the rest of your life. (Look, do I really have to say trash? f
Maying tip - Hack into the tree to get past the Happy Hippy
Hairy Monster; he'll be so phased by the blatant damage
you're doing to a beautiful ^^
Irving thing that hell taint.
Clur, writer and general dogsbody,
aka The Talk The Hind Legs Off A Donkey Monster
Ifl Wie this, we. me and a mate were walking down the high street and we were pasting that hippy shop, you
knew the one lhat sefls those pointy candles., me one where I saw Rob Newman buying some incense., you know
be was in that Mary WMwhoiiu thing.., I law them Nve in Bristol, you know ... anyway what was I saying. ,r
Playing lip - Deal with Clur like you'd deal with a nagging Aunt, She may sound scary tart her bark is
definitely worse than her bite. As long as you're quiet she wont notice you sneak past,
Lisa KeileH, art editor,
aka The Shop Until You Drop Monster
Lisa wW go to the ends oi the earth to protect her purchases. Hera's a
woman who definitely doesn't claim on her Barclay card insurance. Go
anywhere near her shopping and she'll whack and wattop y°u hlack and
blue with a whole range of carrier bags (including a rather nifty paper one
Irom Boulesf It doesn't hurt that much but you're left with a (ew natty
hnawit and a hurt pride.
Playing tip) - The only way to halt the shopaholic from hel is to take away
her credit cards at which point she is rendered utterly powerless. Pop into the
nearest shop, pretend to be a sales person and when she pays for the goods
keep her card. Just keep on reminding yourself that it's for her own good
Dave Colder,
editor and
boss (or should
that be bossy?),
aka The
Fiendish Food
Fllnaar
The problem with Dew *s that he
finds M hard to be threatening;
t he's get such soft sweet nature
just cant cope with being a
baddie (is someone raamg the micfc' - Dave I So
instead ot attacking you, Dave kisl nicks al your
food and eats, thus draining an but a smidgen of
your energy. To add to that, all the food makes him
even fatter and ha blocks off the exit he's guarding
completely Avoid him at ai costs
Maying tip - The only way to get past Dave is to
hire Mm away from his post with a trail of grub
(tuna butties work really well}
April 1994 AM5TRAO ACTION
BACKING-UP
l - ^
JL
C e
Y<
h
To back up or to not back up? That is the question that Clur Hodgson puts to the
CPC industry to find out whether software backing -up devices are the root of all
piracy or essential utilities that are keeping the CPC scene alive.
Backing-tip in progress
Copying devices cum mi rhany shapes and
form* but they're mainly distributed at
program* on diic A lot of them are actually
public domain, but for a realty good one you're
going to have to pay R won't cost you a lot of
money but at least youl have the support of the
company you bought it off if you get stuck.
What most copying devices do hi break the
program up Into handy Itttte chunks neat
chances are iffl feature a tape deck when
you can use to record CDs, LPs and
perhaps even other tapes. Odd mat. Wry.*
Because home taping & ilegal. Setting stereos
with equipment that enables home taping isn't, but
home taptng is. Even rf you onfy want to record
Uw stuff for personal use. tn the eyes of the law, rf
you do rt, you're a criminal Home taping is killing
the recording business, apparently,
A similar slogan is famiar in The home
computer market - software piracy is kiing the
software industry. And there are programs
available to CPC users that seem to parallel tape
decks, m that they enabie you to make copies of
software- they are known rather eupherrtsbcafty
as "back-up devices', But the taw isn't quite as cut
and dry when it comes to copying software as it is
In matters concerning tapes and COs
Making copies of games and giving them
away or seffcng them is definitely illegal, there's
no getting round that one. no matter how you try
to explain it away. Bui what a lot of people don'i
know is that it is now legal, thanks to a new EC
taw. to make back-ups of your software.
The law isn't very clear, though; a tot ol
factors come m to ofay to decide whether you
enough to store in memory and then transfer .
the section* separately onto a new disk, so that
you end up with an exact copy, track for trick,
sector for sector, byte for byte* of the program
you started with.
Some backing -up programs also contain ,
'Cracking' elements which crack into software
code in order to get around anti piracy
protection Fie under controversial
says that you are allowed as long as if s
necessary for the smooth running of the software
- what that actuaty means m real terms is
anyone's guess. But whatever you do, remember
lhat any back-up must be for your use and your
use onfy - if you set the original second hand
then you must dispose ol your backup.
But is it piracy 4 ?
The problem is that backings devices and
piracy have become irrevocably linked m the
mmds of many people. It's reafiy difficult lor a lot
of people in the industry to took at the issue of
backing up software without looking at the issue
of piracy. For example, Roger Huftey from
Alternative Software says; left face it, J?9 per
cent of the back-up devices available, as we all
know, are used for piracy."
More and more back-up programs seem to
be available tor the CPC, but is it legally or
morally correct to use them? After all, many
games have antt-ptracy code to stop you
copying them, while many of these backing -up
dewtes also include 'cracking' software tor
getting around these ant i-piracy measures And
what about the view, adhered to" by people hke
Rob Scott of Avatar, that "how can it. be wrong
to copy games when you can't actually buy
them any more?*
Paul MBer of Hit Squad, however, wouldn't
agree with that: Usmg the excuse they can't buy
them any more is totally unjustified because if s
not true The tut Amstrad range from fkt Squad
is available through branches of ToysRUs ft not
through Ocean (Hit Squad's parent company -
0*ve\ itself. There are 44 ToysTclls stores m the
country so it shouldn't be mat much of a problem
to get hold ol the games/
Hmm. this comes from a company mat, the
very next day, told us thai aft me* CPC games
were on me way to the monerator. There are
very few CPC owners who agree that getting hold
of games was that easy.
And the vast majority of people using
software back-up devices are not necessarily
crooks. After at, even the producer of games
late fluff, Rob Buckley of Radical Software,
admits that: *i don't usually put any copy
protection on my stuff anyway, because people
wil want to make back-ups of their software'.
Some people take an even more extreme
view. One reliable source from within the
computer industry reckons that: 'unphlciggy I
don't thmk copying games is all that bad a
thing. A large percentage of the circulation of
games might be pirated copies but mat doesn't
mean that if they didn't have that illegal copy
they would have gone Out and bought the game
A lot of the time they dont actually play them,
the game just sits m a box somewhere. II
someone copies a game from a certain
producer, plays it and thinks that it's alright
then the next time they have the money to buy
stuff they? thmk. that producer's game was
okay so fl give this one a go'"
AMSTRAD ACTION
Basicafly, there are a loi ol honest people out
Ihere who iusl don't want to nsK toswg their
favourite game or utility forever because ot the
unrefcabnty of data storage systems.
Is it a crime?
So are backings devices a crime agamst
humanity leading to hundreds of unemployed
software company
II W 4
0,
bods or are they a
necessary part of any
computer users'
cofecbon? We
thought the best thing
to do was to ash the
people m the
software industry who
COunl. No, not the
accountants, the producers of the software that
you want to bach up: no one has more of a stake
m the debate than them. Some ot their views
might surprise you.
"They should put
their intelligence to
better use"
PAUl MILLAR, HfT SQUAD
1 don't have a problem with tegrbmate
owners of your software making back-
ups for their own use a! all But as for
people copying our eld games using
the excuse that they can't buy them any
more, that's totaly unjustified If the
pirates are that talented that they can
hack into our old games to copy them
then they should be putting their
intelligence to belter use and gomg out
and developing software themselves
FAST It the Federation Again* Software Yhtft. *
organisation tor the software industry
We asked Robin Lawrence from FAST to explain
what the organisation's eJ about. The f edoredon
Agaawt Software Theft was set up in 1984
following the c omputer industry lobbying
Partt a ment to get the copyright law changed to
include computer software The g ove r n m e n t
agreed to changing the few on the condition that
own watchdog
If we ever came across anyone who was
prating our garner we'd pass the information
straight on to FASI and let them deal wHfti
Blatant copyright
infringement"
CRAIG JOHNSON. KIXX
1 think if back-ups are stnetty tor —
•SMlM
legitimate softw
Tve no real reservati
purefy because tapes
nusty unreliable end
gh continual wear arx
tear they may wed give way.
I don't object to an
individual making one
up copy of * part
game for their own personal use but it a
company is going out to market copying
equipment for nonpersonal use then that's
different story. As for the games not being
available and that making copying okay, *
got qurtt an extensive range of products
CPC, somewhere m the region of 8CMJG titles
~~i and 1 appreciate
mere is a diffkul
getting hold of f
but they are all
available Irom ■
that argument
doesn't cut it \
us. Any copyr
any product >.
regardless of
reason, Uej
blatant cop,,
infringement
tantamount to the
body to enforce me
responsible tor doing
marketing vie advertising to the general
populous about c o pyright and things of Hurt sort
of nature end also giving out tree materials I
companies to make sun they can stay legal.
Secondly, on the piracy tide, on behalf of thi
members, we can prosecute anyone found to
breaking the computer software lews * And ti
mciuoes you. ti you are one of the thousands
mtlon s of people in me world who own or us
maybe umwningiy - a piece of pirated
So where do
you stand?
You might be a bit confuted about what's
strictly legal and what's not. Don! fowl belated
■ me legal system n eve r seems designed to be
comprehended by mere mortals. Anyway,
here's Robin Lawrence, the operation* manager
«| FAST to by and ctanfy matters:
The taw regarding copying devices is
baiicawy dial the use of any device but has
been specincaity designed or adapted for
infringing copyrighted work would constitute a
criminal and ewe infringement depending en
the circumstance*. Under the new EC software
directive people now haw a right 1o make a
back-up of their so f twa re as far as Is necessary
for die legal use of that software. The new
directive gives a limited right to decompilation
and etso a imited right to back up. but it is a
krmted right and tt if quite specific, you can
only back up at far as necessary for legal use.
Tor example you woutdnl need to have m
back-up of cartridge-based softw a re, but It may
be necessary to have a beck-up of some disc-
or cassette- based software. So really It
depend* on how you are using the beck -up
devices and whether you're entitled to have a
back-up in the Ant place.
'Anyone who copies software without the
permission of the owner breaches copyright
and that is a criminal offence- You cant cross
format, without permission ot the copyright
Owner B.ivicalfy if s up to the software
company as to whether they object to M or not.
And it is dependent on the condnons whether
they would be prosecuted or not
'Any person who infringe* copyright risk*
up to two years in prison and a substantial
fine {up to £5,000 pet count) and indeed if
there's any question of them copying trade
marks in the process they can go to prison for
up to tan years
"Basically what FAST and the law are
*aying about back-ups is that rf you went to
back up your software, he It from tape to tape.
tap* to disc or disc to disc, then iff best te get
the permission ol the copyright holders before
you do. And but means getting in contact with
the software house that produces (ha software,
or In tome cases contacting the programmer.
The only time when il if perfectly legal to copy
and distribute copies of software is if the
program is public domain. As long as you're
sure the program is PO you can give a copy to
whoever you want.
If someone i* concerned about the segtwey
of theirs or anyone else's software then they
should contact us on our piracy hot-line
tT 0628 660377
Er, I hope theft el clear now.
A| >i 1 1 I'll 1 AM5TRAD ACTION
'
BACKING UP
• ■
end piracy is a vicious circle because if
publishers (ike us are unable to generate
revenue from sales of these products then well
end up by not publishing any more. It's wrung
the market really.*
"If s down to sheer greed
at the end of the day"
ROGER HULLEY, MO Alternative Software
TWe donl thmk there's any reason to do a back-
up We do a copy of the game on both sides of
the tape m most instances, unless its a
compdation in
I which case there
are different games
on different sides,
W the situation was
one in which a
person wanted to
do a bach-up and
we knew it was
gang lobe
gerune, it they
wrote 10 us we
would probably
grve our permission to do SO. Lefs face it, 99 per
cent of the back up devices available, as we al
know, are used for piracy and genet aty as the
user out there for £3 99 can buy a cassette with
the game recorded on both sides there's no pomt
ALTERNATIVE
1
SOFTWARE
realty. For every one game we set about 1 9 are
pirated. It's down to sheer greed at the of the day,
nothing to do with price; most of our games are
low in once so if s not a case of the products
being: to highly priced so the curates cant use that
excuse. Many of these people who are mto the
piracy of software, are. shal we say, dealing m
other things that are
highly illegal - you
only have to look at
haH of them, to be WT
honest, to know
that* s the case. All
they're dbmg is rhm mmm
damaging this hk»H,
industry, they don't
care about the J#k,, "f. ■*
industry, they donl
care about the ^>an
machete, an they want to do >s make a qwck buck.
and then move on to the next thing that they can
rip oft. Jf we came across anyone pealing our
games we would report it directly to FAST via
ELSPA We do have
the ngtit to seue
counterfeits of Our
products, but the
chances are that we
would go through
the official route "
90 per cent of copies
of our games in
circulation are pirated"'
DARREN JOB LING,
Operations manager. Zeppelin
■Ail of our cassette games earned a warning not
to copy or back-up our
games. The only good Ihtr
that I could say concerning
backup devices is the likes
ourselves and other
manufacturers unfortunately
are no longer mass
producing CPC games, we
haven't got any CPC games in
stock at the moment, we're
only making up special
orders Therefore rf someone
who has a problem with a game they've bought
legitimately contacts us we wouldn't be able to
replace the game. In that case it would be a
wise thing to backup your game.
*We own the copyright 1o
all our games and there r
various legal obligations .
we have to the
programmers, so making
the excuse that our games
aren't available any more
ontacting Bonzo's scrapyar
MUGGERIOGE. Amrtrad Contact
.e run In conjunction with Bonro' s
Scrapyard, a service dovoted to cracking
code)
, say that people have "tf pe
tttev c
i software
tantaet to d as the Bonn and Sottiock
Ith Bonro s I Pve just been given permission
o cracking to r • A which will back-up some of
srare wnich other
"If people know -s have not been able
they can make a
*■** •■■■
and see people with a
es and masses of 3 «Kh and
ail backeOop copies, and
" them-
it's not All the budget games are
'We on disc. So there sboufd be
go and buy those
games
programs: what I don t
Uy those bebeve ui is people who
es. " 8et hold of a tape-todtsc copter
and go out and sell the tape.
Keepmg die back-up lor themselves Tiv
,-h software around as it is, so that if
going to back-up a tape or disc and then
sell the master on then you are in possession
legal copy of that piece of software
1 thwik the trouble is - the reason why
Really left the CP
» up with aH these
excuses about software being too e«i
produce, but the only real reason is that they
can um to producing games on cartridge and
making about 80 per cent profit on d and they
can't be bothered to produce a budget game
for £3 or thereabouts on a cassette simply
things out on disc that were totairy uncopyabte,
STS bought out uttoes and games that were
urKOpyabie too. but they don't seem to have
got anywhere
1 ft™* thai if people know they can make a
back-up lor their own use if software houses or
somebody made it public that you could back
them up. like we've done with die Boo/o
Database (we've listed al the tapes that you
can back-up), people tend to go and buy those
games 61 28 owners are more likely to buy a
tape knowing that they can back it up to n
Af» AMSTRAD ACTION
isn't an
recently and we found that 90 per cent ol
copies o\ our games in circulation are pirated
copies. But. actually, i was quite surprised ir
wasn't a lot bigger Hi an that. We wouldn't lake
any action ourselves if wo wore to dnd a pirate
dealing m our games, we'd simply inform the
police and FAST, It's very drflic ulr to get Ihe
proof vou see. If we had the proof, if they were
making money from it them we'd certainly think
about a private prosecution '
"Back-ups aren't
really necessary wi
our software."
STEVE DARRAGH. THus
To let you the truth if <t wasn t tor piracy we'd
probably still be producing for die CPC
Accot ring to some research we've done, for
every one game we sen there's up to 10 illegal
copies floating around It we were to actually sell
just four ot those illegal copies then our profit
15
"We recommend that
legitimate owners off oi>
software make back-ups
of our software*"
PETER CAMPBELL, Campurioft
*We recommen.1 thai legitimate owners ol our
software make back-ups >
problem rs that in this market vou never i
how kwg you're going to be able to cairy on m
wiimrm
II yotf ' v« bought Of S on diii CompuripH
ratORimnndi you make a back' up -
II OUT BfUfll bllhlHP
t"^ 7 -. if the c
2 Mian If* your fault rhof Tltut won't do
anything more for th* CPC.
margin would! be big enough to allow us to carry
on making CPC games.
"As for badnjps, wen they're really nol
necessary with any ol our software, H a
customer has a problem then they can send
the faulty tape or disc back to us and we'll
reolace it for free."
my
piracy m a way by
oubJtsrwig the Bortzo database. Indeed, I jusi got
a mass of data from some hackers about games
thai wont go to disc via the utilities, who
publish individually So we are encouraging it but
we always concentrate oo tape-todisc; I was
going to publish a database about which
copier i would cope with which discs, =
I
don't do it. thai would be pushing tl I
too far. it would kilt the hade totally
"Thetrouti the best disc
copiers, and I say copiers because
that's what they ant. aren't available in
the UK There's a particularly good
French one and there's an illegal German
me that I have come across that will
copy aH the b f s
ess. if you haven't made a back-up of your
am and something happens to the original,
if the company's gone under m the meantime
» you're left high and dry.
'At the moment rm checking someone out
i may be retailing something of ours that he
-tdn't be but we'B see about that.
back-ups and selling our products
. hand as long as they don't keep the
ial. If it eve* came to that point where
seme of our programs are no km
commercial value then we would •■
into the public domain/
"Piracy is rife in France
and Germany, but I
don't think the
is as bad over here."
ROB BUCKLEY, Radical
*The issue of back up devices doesn't
bother me, I don't usually put any copy
protection on my stuff anyway, because
people will want to make back-ups of
their software, but obviously illegal
copying ruins people. If it ever came .'■*
a pewit where I wasn't selling a partic*
product any more then I'd put the
products out on PO. I've done tha'
past wi
commercially at first.
itten about by the buying public arxi
put it into the public domain
"The reason why companies now aren't
supporting the CPC is because... I don't know
the exact figures but... a large per cent ol thai
I people to
: your machme and carry on churning
software then they should have the i cspect i
actually oil her pay font or not get it at aH. But
then again there is the case thai people wouldn't
buy it any.
~ France and
i situation is as bad
: rve been told. Bui
there are so many people that know other
people, rt's a very ctose*nrt commurrty, where
everybody is doing 1 ' suppose.*
And so, m conclusion, at the eno oi the oay, we
can determine that, er, well, ah, nobody realty
* -hi anything, actually, and t lie whole area
gup devices remains a subject '
a great deal of controw warn
UtflUttCOA'-
theCPCsci
lenient attitude towards backing up and ■
~; t old softies
regard backing-up devices as the thin end of the
wedge as far as piracy is concerned.
But when the remaining stocks of old CPC
programs from the big software houses h
pmed The Hit Squad.* « Vie incinerator . wffl
be more tempted to do a bit of cross
format backmg-up? Technically,
remember, it's still illegal,
WH*n Mvfi finally tamm* out yaw' II b*
wit* io back «|» Ms* JUk - Rob Buck toy,
oti'l mind.
April
16
TECHY FORUM
And new, for ftie first time In glorious tecfenice
Amstrad Action presents o Richard
Falrhurst production of Technical
Forum (PG). Starring, your
letters and your techy problems
Co-starring, assorted techy hints.
Special guest star... er... didn't turn up.
Br... er... aian
'* up, Doc?
E^m What 1
I'm a bit puzzled , I have
acquired a fair amount of
public domain software from
ml I various PD libraries. Soma of
the DOC files hold far more data than the
6128 can hold. For example, a .DOC file for
Scrivener requires 60k of available
memory- My maximum, using Protest on
disc, It about 24k.
How has 60k been saved on one file, and
how can I access the last 36k?
Tom Walton, Manchester
i trying
a The tnck ti trying to read a
large file like this is not to
attempt to read it all m at once.
Instead, if you read it m line-by-
line, the CPC only needs to
reserve 2k as an area to store blocks ol data
from the disc. You can do this from CP/M u^ng
the TYPE command, or in BASIC with a tk
program as I olio*
IBOPENIW "SCRIvHER.MC"
2B mm NOT EOF
JO LINT INPUT 19, U
40 PRINT a!
58 m
68 CLOSE IN
H you want to send Ihe file to the or inter, ch. i
line 40 to PRINT I8 t *l
Thfs is all very well, but the question remains
- how do you create such ftes yourself* Well, it
iv possible to use a wordprocessor that can
cope with a larger amount of text Protest on
ROM can manage around 39k. and the PD
word processor VDE can handle up to a
whopping 6Ck Alternatively, you could write a
teit file m two for more} parts and stick
them together with a
program like
decide u '
simple program v
gOM twr^p mo iMppl [AA97 COMfUpt)
but nothing happened. I was i
confused at to why tuch a simple
program didn t work. I then tried typing in
n'a Breakout cJoi
fn Assfl/r I typed org 14069 ft
hut after * d Itmit I4FI
ft beeped as if I had
i! an error (wait, at least you got your
beep - Richard! Ii there something
10 0PEH0UT •BICFILEDOC"
36 OPEHIH -SUBFlLEi.DOC- : CvSUB 50; CLOS
EIN ^_^ij
39 OPEHIH * SUBTILE2.DOC": QOSUB SB; CLOS
EIN
4Q CL05E0UT: END
S8 IfHILE NOT EOF
60 LINE INPUT 19, at: PRINT I9,af
70 HEN*: RETURN
Adding more lines tike 20 and 30 will let you
use more than two sub-fifes, ft only copes with
ASCII files, so make sure you save your Protext
fries in program mode Richard
Ex fro mo
violence
18 months ago, I bought a
printer from a computer
catalogue, ft worked fine
until I lent it to my brother who wanted it for
hi l PC I didn't see ft for months and
when I got ft back (last January), it
didn't work - I thought it had run out
of ink, but I replaced the cartridge
and it stifl didn't work. Then he told
me he had been changing control
codes or something, and it was not
going to work on the CPC. Do you
know what is going on?
Anonymous, Maidstone
This sounds like a case
for extreme violence if ever I
heard one. The best solution is
to take your brother to the local
rubbish dump and tip assorted
garden rubbish down Ns shirt until he agrees
either to fix your printer or to buy you a new one.
Alternatively, you should be abte to reset the
printer to its ordinal settings (but that isn'l as
much furs). Somewhere an the printer (you don't
ong with my tape or is ft your
rograms? Could it be my 464?
stair IrVhrte. no address
c you sure you haven't made a mist
* typing
. . .
ore obvious. In brief,
embier not to put any code to
pecrfted address, so you dont
vi up overwriting important bits of code.
I not a drecl ipp
Kit It WOn
R I chord
say which model you have) will be a set of tiny
switches which control various aspects Of rls
operation; look m t^ manual if you can't find
them. These are known as DIP switches
Simply find out the default values from the
printers manual, and flick the swiches
accordingly. Now switch the printer on; if the
manual mentions anything about resetting the
printer to its default settings fotten by holding
down a button when you turn it on) do this, ft
should now work again Richard
HRoy Walker
fan club
I am trying to program a
game based on the TV show
Catcnpbrase. I have asked
the owners of the programme. Action Time
TV, for permission and I'm awaiting their
repfy, tf they say I can, will I need:
1 A special art package? Could 1 use your
excellent Screen Designer or will 1 need
something more advanced, as I need to
move things around the screen?
2 tf I use Screen Designer, how do you add
found or musk to the picture?
3 What is the best sound software around?
1 need to add music to the pictures,
4 Can you use an art package and a music
utility at the same time, and H you can, how
do you go about it?
5 Is my CPC 464 up to this or not?
tvan Staines. Krrig's Lynn
1 Screen Designer is an art
package, not an animation
utility. You can use it for
drawing backgrounds, bu\ if you
want to move things around (he
screen, you'l need something else - check out
Simon's animation special in AfllOl .
2 You load the screen mlo BASIC or machine
code, and then CALL the routine lo play music
which your music package has generated.
3 We gave away Boo Tracker on the covcrtape a
while back Top dog is SoundtraAker (Sentinel
April 1994 AMSTRAO ACTION
TECHY FORUM
17
Software v 081 S/fS 7032). and there are a few
PDpfogr.tm-, iifoufiH, .iimough nerther
DifrtULhet or Protf acker will work on your
machine, and they're pretty useless lor
generating g-.ime music anyway.
4 £r Wife question (WO again?
^^Hovt question. Are you, though? A game
like this will need to be written m machne code,
Hfch is no cinch, and Action Time are unlikely
n grant rights to someone who'll only be writing
a version for a sadly ouKjMashion computer.
Even big companies like Ocean have to pay
thousands of pounds to licence concepts like
this. Sorry Richard
XL-ent
I have o few questions
which I hope you can
answer for me (we're here
to serve - Richard)
1 Can I run the PCW program Money
Manager on my CPC 6128 using CP M
Plus, and It to, how?
2 When is the brilliant Robot PD Library
gorog to rsopen? (Creep - Richard.}
3 In AA82. Jets Harpur wrote a listing for
use with OCR Advanced Art Studio and
ROMDOS It there any way this program
COUld be modified to work with ROMDOS XL.
because as it stands it will not work?
4 When using a single socket ROM box,
what is the number for the slot? I think it's. 1
- am I right?
5 Where can I get a cheap but decent
photocopier, and how much will it cost?
6 Can I transfer the ROM in a single-socket
ROM box into a six socket ROM-box? I got
the tingle-socket ROM-box from Siren
Software with ROMD0S XL included
7 Where can I get a 5. 25 inch disc drive
horn, and how much will it cost? Will a
5. 25 -inch disc drive be able to work with
ROMDOS XL?
8 How can t make backup copies of
programs like Protest! and games like
Afterburner. Chase HQ. Gun ship and ftfigef
ManseH's World Champtonsfirp?
9 Can PowcrFage 128 be used with an
AMX mouse?
1 Is PoworPage 128 compatible
wtth ROMDOS XL for the B drive?
1 1 And finally, I've got two
printers and I was wondering
rf (here is some kind of switch
available which would plug
into the printer port and which
would then enable me to
connect both printers simultaneously
and switch between the two.
Steven Ashbolt, Ross-shlre
1 Possibly. The main
difference beiween ihe CPC
and the PCW running CP/M
Plus is that the PCW has a
RAM^isc (an area of
ry that pretends to be a disc drive],
which the CPC doesn't. H Money Manager
depends on the RAM disc, you're stuck.
You might also come a cropper il it uses
any special features of the PCW or if it
requires MaJtard BASIC. It will probably be
Okay, though; phone the suppliers to
check on these points (by the way, youll
also need a PCW disc-reading program;
plenty are available from PD libraries].
3 If s open again now
3 1 haven't got a copy of ROMDOS XL to
have a look, but at this very moment a
RfoveJling fetter is on its way to Sroon
it Siren. More info next month, hopefully.
A It coukt be anything; A depends on what Ihe
designer of the ROM-box chose. Type m and
RUN this Isbng...
10 FOR n/r-tem 10 4AH4: RIM if
» poke M.vmrruih kext
30 CALL MrBa.tn-/.: PRINT fix
40 un M r oo,ec,cMS,B$,i«,w,eo,F6
50 WIft PP.tf ,MUM6,01,?U3,3fi,Qe,C9
The munbet prtnted is the first ROM slot used in
your system And there you have it.
5 There's no such thing as a cheap but decent
photocopier, unless you buy secondhand, in
which case it'll probably break down after a
month (says a slightly bitter Richard speaking
from experience), or it's fallen off the tiack of a
lorry. II you do buy one, make sure you get a
maintenance contract foe
6 Yes. no problem.
7 Not many places do them these days.
Quantum or STS may be able to knock you one
up specially (check out the Amstene Directory I
or peruse the AA Reader Ads It shouH work fine
with ROMDOS ML. but to gel 800k per disc, make
w e trvtl the drrve is SOfrack and doublesirJed
8 You need to use a specialist disc
copter. Wave (« 0229 8700001 are
selling off Qtscoiogy 3. 3 lor the very
reasonable price of £5.99, or you
could get the much better
Henor for more dosh from
Sentinel or Quantum. Note that
some discs are simply uncopyable.
although Quantum can modify
r CPC to handle almost anything {remember
loks, if s Uegal to copy games without the
copyrighi holder's permission, although noone's
gomg to lock you up for simpry backing up your
originals - just make sure it stays like that.)
9 No.
1 Yes.
1 1 PC supplies catalogues wtf sen you a
junction box to do exactly what you want, but it'll
cost you a fair whack. AH you really need are a
couple of plugs and sockets, some wire, and a
switch - if you don't want to make one yourself,
try your local electronics shop, or one of the
mdie CPC hardware people Richard
H Blind data
1 Does the Typechecfcer
program come up with the
same letters for a game or
program that's been written
for the 464 and not the 6129. or are they
different? II so. which lino (nils the computer
what letters to show?
2 How come all of the tapes that you
supply free wtth AA can be used on the
6126 and 464 Plus as well as the 464, and
yet the Typo Ins are separated lor use with
464s and 6128s?
3 What do the numbers and figures mean
in the DATA section of any program? I
would like this explained to me in detail, as
I have read in my Min idle tio nary of
Computing that 'data' covert a lot, like;
'data: introduces a line of data values I am
AMSTRAD ACTION
tf
TECHY FORUM
•till none the wiier. Then I go on to road
databank 1 , 'database', databate language'
and so on, all of which I do not understand,
Could you possibly explain It to me?
4 Where do you and your pals on AA get
your knowledge from? Did you go to college
to learn all that you know about computers?
5 Why are there to many Amstrad
computers for sale in the Reader Ads? Are
they all small bus messes?
Mora loos, Birmingham
1 Jypeefoeefcer corr^.i up wrlti
'he same letters regardless of
■what computer it's running on
is long as rfs a CPO.
Basically, for each program lion.
Typechecker adds up all the tetters I with capital
A bemg number 65, capital B being number 66
n) you've typed m, converts the grand
total and prints the result At AA the
same thing happens with the original program.
but Smce we knew there aren't any mistakes in
"Mat (because the author sent us a copy on tape
or disc), we can pnnl these correct codes m the
magwine to check against your typing.
% The commercial programs On the covertape
work with all CPCs because no company « Its
right mind would write a program for sate which
used the FILL command, lor example. Since the
464 doesn't understand this, they'd be cutting
oul half (heir market, so they use their own fill
routine which works on all machines,
Type Ins authors, though, don t worry about
such matters (although, budding coders out
there, ifd be nice if you did! This means that
sometimes they'll use the extra BASIC leatir
of every machine since the 664. to the
exclusion of 464 owners.
3 The word 'data' means 'information', and
nsfrs what DATA lines hold, Imagine you were
writing a program which needed to contain the
name of every capital city in the worfd, You
could write a long succession of instructions
along the line of:
IB *l(l):-Undon p
20 *l(2)-"hr)s'
38 »i( 3 >- "Ouagadougou"
...and so on, but it would be very tedious, instead,
you type the names into DATA knes, separated by
commas. You can then read
them into an array using the
companeon command, READ,
which takes the next piece of
information Irom a DATA tine
and puts it m a variable.
PRINT "First piece or
PRINT "Second piece of
IB READ at:
BfiTA: ',ni
EC REM hi:
DAIr: ",bl
30 foATft Steven Spielberg, orangoutang
In the capital cites example, you'd u $e a
FOR. . . NEXT loop to read in tr e data into an
array, so the first piece o| data would go into
aS(nJ where n is 1 - i.e. aS< 1 ) - then the next
one into aSud where n is 2, le. gSft, and so on.
this is the most common way in which READ
end DATA are used,
Tbe one remaining question
about all this is, what do
programmers use it for* Well,
there are plenty of uses. If you
ware writing a platform game,
for example, you'd store the
layout of each screen in DATA
statements II you were writing
an adventure, you would
probably use them (o hoW your
room descriptions, Possibly the
most common use. though, is in
a line lite this or 1 1'
39 BATJKMIJC,21,QB,>Qj 11,00
When you see a line like this, containing a
sequence of hexadecimal numbers, they're
almost certainly machine code instructions.
These are POKEd into memory and then CALLed
to run the machine code routine (see the tetter
titled XL-wO. As a machine code program can
do an infinity of different things, lis impossible
to say what each routine will do However,
unless the whole program's in machine code,
there are two mam reasons for using it - the
first is for speed (machine code programs are
generally much faster), and Ihe second is for
tasks that are almost impossible w BASIC;
sprites and complex animations, for example
# No - iiist fiddling around with them lor a long
time (both Simon and I have had CPCs - and
been reading AA - since the dawn of time, or
thereabouts). The best way to leim to '(?ad
lots and lots of magazines, but unfortunately
there are very few indeed these days which don't
focus on a particular type or area of computing.
Even socalled multi format magazines, iikt*
Personal Computer World, really only focus on
the PC, with occasional Macintosh coverage
5 Probably not, m fact. A CPC is just as
good lor running a small business as it
always has been. What it's not
so good al any more is
running the latest, super -
acceferated, mulbmillmn
colour games. Fluff
proves that decent games
can stil be written far ihe
CPC but software houses
don't give ft a chance and
don't release any new stuff
for it. This means that, sadly,
scores of previously happy
CPC users are buying Amigas
and consoles, and Hogging
their poor devoted Amstrad to
pay for them. It's a tragedy
(sniff, sniff).
OC
Ye*, fit *nolti«F .
'I content
you ■ fantastic cover-mounted
cauette every Itwo, *w preeent a world Ant
- d clock
i of on the cow, ami you do need
a CPC to be able 10 uie rt. but oworthsJett, It't
* remurkebhr ttamty lml« irtiliry type in tin
utting. and y<hi have a number of na
command* to play ei!h tSET.ie.30 will
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" ia ISECON05.0
turnt the OHBfey of tecond* on"
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«rh«r» fl i< a number from
int» you Milecl which window the
clock u lo be dtapteyeti
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wAiYiW f\ ti
When rha MULT1FACE *aa launched In 1996,
it was an ouinghi winner. No one has ever
come up with such a powerful, useful add-on.
Labeled tho essential CPC companion, this
MULTIpurposs InterFACE proved to be an
absolute Godsend lor tho Amstrad CPC users.
Remember the first disk dnvo on the CPC 464?
Suddenly the loading took seconds raihor then
minules from tapes. Except that tho* o was not
much to load - very liltle had originally bean
released on disks end lhare was no facility to
transfer programs from tapes to disks.
THE SAVIOUR
This Is one area where Ihe MULT1FACE saved
everything - literally, Tho black magic box could
slop nnylrung any lime and SAVE II to disk or
tapa When the 6128 came wtlh a built-in drive,
it was left again to the MULTIFACE to do all the
transferring - and lo perform other miracles
So, in case you |usl came from Mars, whai
does a Mulwach do? First, ii sits al the back
ol your CPC, ds magic button always ready
Press H. and trio MULTIFACE lakes conlroll
ACTION1
Ont ' . j and 11
displays lis own menu Bemg luHy monu-d riven
and error*trapped. you'll probably never need
the full manual lhal comes wiln the Multif a
Mosl operahons are also entirely Automat '
so (o SAVE a game once you stopped II you
lust name it. ms*
You can then ietwn and continue itw program
if you get beaten later on. just retoao from where
you saved last and play |usi from mere eg?
Mo need to go bock lo ihe start aN the time Or
eupntwftPi 'hi MijIHfnce illoVntyOUt POKI
INFINITE LIVES
listed in lbs magajiine and you'll never loose.
The MuiriFACt comes with a buill-m TOOLKIT
lhal lets you inspecfartot/dump Ihe CPC RAM
It also has its own BK RAM and 8K ROM
Many top programs were wnilen rnih the aid
of the TOOLKIT and ' UK RAM. And do
you like the screen shots in this maga/me?
They are an produced using the MULTIFACE!
When we announced earlier that we were to
pull out of the 0-bit market, the surge of Interest
in the MULTIFACE was such, that we had lo
make many more And not fusi the MULTIFACE ■
we also have Ihe one end only disassembler.
THE INSIDER
thai lets you see and a/ferwhat happens any
nme anywhere Inside » RUNNING CPC program
n comes on a dJflk. and loads inside a mu. timci
Press the magic button and the INSIDER will di-
sassemble, find loxt/code. dump Ihe cpc ram
10 printer, etc. Get it at HALF-PHICE for £LiSI
LAST CHANCE!
As this goes to press, we still have enough
stock of both Ihe MULTIFACE and INSIDER.
This, however, is our final ctoarnncB and once
these are sold, we will NOT make any more,
The MULTIFACE is I em-tic value. In lad more
for the customer than tor the manutacfi/'er,.
We will only accept orders when we can supply
Ihe goods and we give a ruff guarantee Plus
we still offer up to £10 OFFJ mail orders!
You MUST NOt uli our piwluetl to copy, rtprodUCW or iiiimm m »ny way wnil»*w tny COpyTIOhl ir I WW WUlOill rh*) pormiHWfi of mu
tapyrighl mmii Wi Cle roiihgf coodOfl* nof mjthoriw Ditnit d! auf pioduds Id '■>■'<> lupiniUn i on ol COpytignt millilli ■ IQ (to »Q k> VULEQNJ \
An p'ic»i •■* Alr«*Kir dii£&uni*d ind
apply lo Mill Ofltofi 10 a.B.fBM &i\f
I order a MULTIFACE 2 lor CPC 484/6128 □ **+*- £90-93 or for CPC + P -w*»s £39.95
PLUS PtP : UK and Europe £2 Overseas E3
F0DOSa«**iE1*L?* BLANK DfSKS DtiHft £2.98 INSIDER Gt>wi* t7 .95
I enclose a chaqua/PO/caih for f m or debit my Access/Viaa No. [ _ 1 [ ] Card Exp.
Name/address.
ROMANTIC ROBOT, 54 Deanscroft Ave, London NW9 8EN S 24 hrs J
061-200 8870 S AA
Beginners All -purpose Symbolic
Instruction Code? BASIC more
like. Red-headed, five foot
nine genius? Clur Hodgson
more like. Put 'em together
and what hove you got? This...
rl
ow wotid you like So win rnrUions
on she poob? Now you can with
Out's Patented Poofs Predt
Well, actually, you can't Its only a simple
random number generator but it wil save
you the bother of deciding which boxes on
■job coupon to pick. Not only thai, but
rl gives nw a great opportunity to eiplam
at about using arrays in your BASIC
programming Let v. have a toe* at what
we're working toward**:
10 REN Clur's fab little puts
proggis
ao FfiPO e
JO IKK 3,1
+9 PEN 3
SO CLS
60 INPUT "Hw naitli iMtcrtfsr.NliHBER
76 INPUT "Ho* nani* ptSSM?",C
30 IF OMQNBCR THEN PRINT -tai't be
so blwuV stupid, you pHsarit.
HUHBEJtS LESS THAN "jNlWiFJ;"
WIV-VC0T0 70
50 NUHBER-NUNBIR*!
100 DIN NIG)
Ufl FOR V-l 10 G
120 2:INTiRN&*NUHBER>
m IF Z:8 THEN GOTO l£0
140 FDR Crl TO C
150 IT N(C>-2 THEN GOTO 120
Command
performance
A ronwtder of this month'* now cornmandt
P APtO - Rtpfes-nti llw bMkfiiouiid colour of
tfW CPC Mtoon.
INK - Chang* the Ink U you wont to alter what
colouri ara available for you to UW.
f*f M - Chang* the ink m the pan to alter the
cotour the taut aeooare in
GOTO - Go back to the line number tUtod
after mi* command
MM A{ftt - Croat* an array tatted A of lire B
IRASE A - F.f a«j at tho witnw 111 the array A
IMT C - Round* the number roprftfomod by
tha varlabla C to the nearest whole number
•NO - Giwat a random number of value
between and 1.
Ac-rioni
160 HEX! C
179 N<¥)-2
180 PRINT 2
138 HEX! ¥
m ERASE N
210 INPUT "Try again (y or „)?",TI
388 IT «PPOI(ll)=*r THEN GOTO 188
238 U WPBt<t§):"N- TKEH ENB
Not only are arrays used m this
program but. canrymg on from last month's
graphics program, there's also a neat
change from the normal CPC text and
background colours m the first few lines
Trunk of using colours on the
Amstrad in the same way as you wotid
ink pens on sheets of paper (yes, it's
analogy time coming up). In total you
have 27 colours of pen and paper to
play with, but you can only use four
of these colours on-screen at any
one bme. Imagine that you have a
very bny desk and there's onty
room for four mfc pots and four
piles of paper (alUhe cither ink pots and
reems ol paper are stored in a cupboard in
another room!. Each of the ink pots can be
Nted with a different colour ink, numbered
for convenience K>26), and the colours of
the piles ol paper mus>( be the same as the
colour', of the Ink. Say, tor
example, number 3 ink pot has
colour 21 m it; to draw n
colour 21 you must hi your
pen from pot 3. The BASIC
command to do this is PEN 3.
Changing fi>e colour of
background
colour) is |usl
asy II ink
pot 1 contains
colour 9 ink, then
to Change the
background to that
colour you just pick
up the corTesoondrrig
pile of paper. In BASIC you just use
the command PAPER 1,
But what if you want to use a colour of
paper or write in a colour that your ongmat
four pots dorit contain? You have to go into
the next room with one of the ink pote.
empty it out and replace wiih the colour you
want. The BASIC command to do Has is INK
(flurrtjer of ink pot, number ol new mkf For
example, rl pot ■ ■ k u number 2 in ii
and you want to change that to colour
number 1 1 then you type INK 0, 11
Unfortunately this » where the analogy
breaks down, because if you change the
mk in one of the pots, then everything you
have prewjusiy drown with the ink horn
thai pot will magically change to the new
colour - shame,
m rii
Those all-
important
colour codes
tf you're lucky enough to own a &1ZS then ai
the colours you can use and their relevant
numbers are listed on top of the disk drive. It not
then you'll jutt have to consult this fantastic: list
Black
1 Blue
2 Bright tokie
I Red
1 Magenta
5 Mauve
6 Bright red
7 Purple
8 Bright magenta
9 Green
10 Cyan
11 SI? blue
12 Yelks*
13 White
Paste) blue
Orange
Pink
Pastel magenta
Bright green
Sea green
Bright cyan
Lime green
Pastel green
Pastel cyan
Bright yellow
Pastel yellow
Bright White
That's enough
theory...
Clur's Patented Pods
Program (*> Hodgsnlt
1994) uses lines 20. 30 1
and 40 to alter the
standard CPC colours to |
pink teuton a tf at k blue
background, On startup the ink pots are
filled with dark blue, yellow, cyan and red
in pots 0, 1 , 2 and 3 respectively. So the
command m line 20, PAPER 0, turns the
background colour to dark blue, Line 30
changes the ink in pol 3 to the eok>ur
represented by the number 8 (red 10
bright magenta) And Ihen the command
PEN 3 orders Arnold to change the cokxir
of (he ink in tire pen to the ink in pot 3.
which we previously defined as magenta.
Input, output
Mow you need to think
about what you
actually want (he
program to do. As rt's a
pools urogram you
need to find out how
many matches are
included on the coupon this week (usually
581 and how many guesses the user has
paid tor (usually 1 1). That's what lines 60
and 70 do, ihen assigning those
numbers to the variables NUMBER and
G. Cve covered inputting numbers and
assigning them to variables before so l
won't bother going over that ground
agam lyou'fl just have to order AA J 0J
from Bach Issues on page 40 - a
back-on-farm Dave),
Line 60 is what I like to call a
common sense line, it looks at G (the
number ol guesses) then at
NUMBER (the number ol teamsL H
the value of G is higher than the
value o( the variable NUMBER, the
program sends out a message
saying (hat this situation is pretty
stupid, Then the command GOTO
70 orders Arnold to forget about
going through the lines in order
like usual and to go back to line
number 70 to ask for another
number to be inputted for the
number ol guesses lime 90 is
simply adding one on to the
number of teams variable to make
sure thai the computer does
include the numbers of all the
teams in its calculations and
doesn'i miss olf the last one.)
Randomise
and rationalise
So 0l
really need to
do now is to
prtnt out a Ifcsl
of numbers
which is G long
and not going above
the value of NUMBER. But 1 2 3 4 b 6 7
8 won't really do, we need the
numbers to be randomly selected Irom
the range available to us, For this I need
to introduce you to a lovely litbe
command: RND.
Just typing PRINT RND into the
computer and hitting return will instruct
Arnold to print, on screen, a random
number of a value between and 1 ((or
example, 0,271940568), But you need a
number between one and SB [inclusive)
AH you have to do is multiply RND by the
value NUMBER and the program will pick
a number wrthm the range specified.
The line 10 Print RNO'lO would print
out a number between and 10, But that
would print out a lumber with seven
digits after the decimal point and you're
after whole numbers (or integers as
they're known in the trade). So change
the tine to 10 PRINT INTfRND* 10). and
you'll be rewarded with a whole number
between 1 and 10,
A pools program not only needs to
prmi out a set of numbers but it also
needs all those numbers to be different
from one another. So you need to store
all the numbers <n memory and check
each number against the list h memory
before it gets printed out. The way to do
tins is to store all the numbers m whal is
known as an array.
Soaking up the
arrays *"
Online J DO of the
program we arrive and
a strange command,
DIM N(G>. This tells
Arnold that we want an
array set up m memory lhat rs going to be
caMed N and have the dimension G. m other
words it will lie able to hold G amount of
BASIC
strings in the array (G bang the number of
guesses as defined earlier in the program]
The next line, 1 10 should look vaguely
famidar, rfs just the start of a FOR NEXT
loop as explained *i last month's BasicaHy
Basic, Inside the loop are mstrucbons for
a random number between and number
to be assigned to the variable Z Then the
program checks whether me Z is equal to
0; if it is the prog/am goes back to line
1 20 (o pick another number
On Ine 1 40 something very weird
happens -there's a FOR NEXT loop mside
a FOR NEXT loop, this time using a
variable called C. This loop checks
through the numbers m the array N. from
the first to the last, to check if the
variable 1 is contained m the array. If it is
then the program goes back to line 1 20
to pick another integer to check.
H the integer I is neither equal to
nor contained m the array N then (hat
number will be stored m array N (line 1 70)
and then printed out lime 1 801. Then in
line 1 90 the program loops round to l«w
11 to go through it al again. The loop
will only stop when Arnold has printed out
the amount of numbers as specified m the
variable G (the number of guesses).
This is not the end
Arrays are stored m the computer's
memory until you tell it to
wipe that secbon of its
memory or switch the
power ofl. The
command for wiping
the secbon or the
memory which is storing the array rs
ERASE. So line 200 erases the
entries in the array N If you didn't do
that then if you ran the random
number generator again (see
Ime 220) it would just give
you the same numbers ovef ^
again.
The Junction o1 me 210
is to check whether the
user is happy with the
numbers they've been
given, tt they answer yes
(Yl Ihen the program goes
back to line 1 20 and Arnold
pnnis out another set of
random integers. II ihey
answer no (N) then (he
program ends and you're fc?f t
with a ready prompt.
Well. 1 think that's about it
Ours fab Patented Pools
Predictor well and truly
explatned. Tune m next month
for more brilliant BASIC
programs and
more BASIC
commands
for you to get
your head
around, TTFN,
Jf W *
1~'
>"*"
J *
i»
I*, i
j&
HW4 AMS
22
HARDWARE REVIEW
■I
r
r i \
The contender* for Hie light-
weight colour 24-pin printer
world title light both look
fighting fit {though one's
quite a few pounds moi
than the other). The
referee for this match Is
Simon Forrester.
0494 471 111
"
roken, i
i si dud This wasn't a printer
er for rawing away
. it was i
Anyway, we don't have (o sulfer them these
t jny dttl
ito
\
I
days. In last, we can use
matrix printer going. Two
been reused are Cituer
LC24 30, both of which a
Which one it
BC 24
fjtg in of: £1 80
aimed at the iKMne^uta^'
any years back, when Amstrad first
released the CPC, they came up
with a brilliant me thod ~'
sureth , tie huge amount
tomak- ' nachmei
|ust abf : ■ ■ . fif y Other per mrtti * own
meanin,, : .-,.: users had to bw, -.irythmg Irom
Amshad at incredibly high prices - the dtscs
were thfeennches wide, the formats were dee
strange, the printer port was odd. and the tap
L_ owed more to tile D
I B fhsn thpv did ID
1 Am^H^pJlcTftMP range was rubbish.
2 They^eaiiy .-.ere completely and utterly
^^Mn^Lr
he term
„ss thmgy was SOHO.
Office, Home Office. Tha
the printer that originally
you've already been mhc
Mar/s preview. And in tht
4-31
in their
,..i for Sma.
-, that is, TNtr~
1 for review.
>\ issue sn
"opposite corner
teas- did l menbon thai isn't very g
r 'a . ' , only nine pins (wf / as Oh*" •"
:. ..' ■ rtMSh now), and UU'<« ,/obably the
;■■ of ribbon imaginable which ran out after
It was slow, noisy and shoddily put
lots of irreplaceable flimsy plastic
pons i
say the
mrtthe
live froi.
couldn
.4 : l.Vii:Jir¥1
.icronics tr»w '
jld to make
Sly was. you'd
.at you definitely
common sense.
d enough
Colour? Prog ra mm in
dwas
..citronics, anditwas _
possible to buy printers that
would cor* ^"^ other
manufa is is a good job
for two reason
ri rfghl, colour, Though your CPC irtlt
a standard ttUck and white output, a
printout i« perfectty aotsrtii*.
■ using Epson codas [technical finfcj
from your own procnmi. or a colour
dump pjckkf « tar printing out screen* in
colour cavern! or which are readily
available from PO Ubrarit*
Jutl a quick note, because thn i» a
ravtaw, not ■ tutorial - ft you wirn to
uh your printer from BASIC. you can
km the print command at usual, but
whareai you used to have PRINTeTh
Hairy Ona". you tuna to us*
PrflMT»#8."Th« Hairy Ona" intlaad
now you know
£350 quickly enough for your
own sanity. This r,\ur^^-^
to be their .lender with
ABC Thin!
good for
Loo
So you
looking
so far, are they'
.jt .* gtar
mpar
Ap AMSTRAD ACTION
HARDWARE REVIEW
23
W\tch?-$yto company ■
showing what each ha
offer , Taking a too* at r '
tr tfear. It's a pi ry thai
Star, whilst aiming to
compete in a sim*lar market
to the Citnen, didn'i produce
~Nnd
Max
Speed
Direction
• single col
•' Jtat about
round, where w
the ease of use i
machines? I get
may as well c
win', but
Ease Of Use
ling we
en will
Drift
NLQ
240cpt
OfiOcpt
Bidirectional, with loglc-
teefclng for character &
Draft
HLQ
Courier
SantSortf
Prottigc
Rom mi
Courier
Scrlpl
Max
Resolution
■n particular a <
■ ■■ * I > ■
before m Ibeir Me. This (act is
reflected m the price, which is
aimed toward someone who's
never pax) for a punier in
their Hi
It you were a
you'd say your i
Buffer
it cod uffle
ii i ii
ii idea,
i"l exactl
included in the p-
tutorial to run
raking you thrmrrri t>very
asprtTol your printer m
detail You've gol a CPC.
though, so you won 1 have too
much luck with the disk, but
(he manual follows roughly
ItHJI
throi.
;•*■" «s. TheS
to have the i
/ didn't e
overboard on th
Let's tace rt - they i
diagrams full stor
* (pointed
manual away and^gfcgle though by land,
Whai ajm. You se< mi lakes more t
manual lo make soroi
to use. If you've used -i iinMri : » lore, you'll want
to get straight down b .< -i . and H this ts your frst
time, you don't want |nvthiriR !u be too phyt
dcey, and youflPiniieiy dor. I want to fiddle
awkvmn! <t [! i:r, and the like the Citizen p
bears this in mind, ami i ml out like a brick - a
5hc el of liar, lor feed.
At graphic t. 360 dpi (one
way. you pick) by 360 dpi
(the other way, II iaemi|.
Bk, upgradable to 104k.
Th* flit aloiin would b«
perfectly aduqtiale lor Juit
•bout any u», but If you
warded lo print DTP pagot,
you'd mod tfw upgrade.
Th* whole thing is 3ft\6cm
wide. 24,7cm deep and
167cm high.
200 milium dpi
£1B0
Draft
NLQ
240c pt
080c p*
Bidirectional, wrtti logic.
tanking tot did radon
Draft
Roman
San* Sarrl
Connor
Prettif*
Script
Sheet or tractor teed.
Again. 360 dot* psr Inch Jn
either direction. Do you
realise WW* 2,000 dot*
acroct one piece of paper 7
By the time you've got it
running on your CPC.
you're looking at about
256 byte*. Thafi 32
time* lets, and wouldn't
print (fiddly without
holding your printer up
for an Ice age or to.
Thjt one it a chunkior
38,6cm wide. 27.5cm
and 19, 5cm high.
100 million dpi
£360
'.'JSMAiUt
And to. In this firtt round,
they Hart off level pegging
Both head* travel in both
dlroctiont it what that meant.
And * till the two contender*
are head to head
One of them hat got to pull
away toon (I hop* |
Wore importantly, can vou
beliovo I actually got paid
far wriling Itlm tluff ?
Flnafty. tomethlng different
If you plan to print text in a
hurry (or even in a day}, the
Crtiion printer win* thit
category, at th* Start
buffer tyttem wont b* much
uto to your CPC.
The Crllion it tmaller. The
Km !■. btggai Hm eatagorj
wrfii bought to you by the
words big' and 'tmall',
Wove all teen the battery
adt - wouldn't they be better
If a bunny got that de Jd by *
frying rod hot printer pin*
on the very easy lo use brick. There are no ma.oi laps,
i Jirtal picture of a knobbly bits, ratchets, sockets or dang(y bi!s
. holding a ream of paper is The whole thing just sits there, and work'
it Mhink I'll throw «lio 5tgf un'f ikf " ■ - -u,: mil luvi>
igle though by land, produceo somethrg a it e mc < ^mpte* A lot
iiiniT'-ggT JlVV
(jy ;ly complex the Stat ptmter
is t but for now you can just take my won; ' '
and the word is 'complex'.
erdicf
Lia 'Citizen wm' Stttw»i. .Nuw, 1 wont heal
around the bush here - Citizen win. and Siar
I know, I just had to
mention these price* again
- £360 jo*t appear* to my
sense of humour.
don I. Whereas Citizen set out to produce a
nnter powerful enough to satisfy artybooys
ome office needs and easy to useease. Star
have produced a slightly biKW prmler power lul
enough tosaUsfyanybody's home office needs
"i long as that body is preuared 10 spm
vs working out where to phi u»e paper
iar is a more refined and substantial printer,
tl don't feel that the refinements art really
jrthlhe extra !} 70
Ifyoudf -Hi 1 , t.iy a printer , I hope yo
~ <e loo much im^m* operating it - 1 It0i>e you
/ the Citizen ABC 24.
.Til
AMSTRAD ACTION
MACHINE CODE
The Hairy
firmware guide
Unfortunately. Armtrad Hopped printing (he
huja W*ck bw* CortaifHPit nil fh« ftrrnwsre
I ever need tome time ago , Fear
i the Hairy Firmware Experience
you tiuougft ti tiunled tune*
sic fifty the input version of
so look <n that one.
fa Hum closing thing, *itb no
entry coodtnon*. corrupting
flag* wd f egntef i and having
l carry flig that sayi whether
you nrt successful or not
ThJK
i c afl reed* the data kite
memory. The onry entry condition it HL
containing the address to put the data
at, and you ran bet the carry flag doe* ftt
thing and other brti and piece* corrupt.
Have you ever thought about what this
bit of the page is called? You know,
the bit in Hie lettering that's smaller
than the headline but bigger than the
body copy and tells you things like,
"Hits feature, which was written by
Simon Forrester, Is a machine code
tutorial." No? Ah welt, fust wondering.
We like writing them, you see...
This entry sets up an output stream Is be
written to. On ontry, B must contain the
length of lh« filename. HL mutt contain
eddreti of the filename, and DE mutt
contain the addreu of a 2k buffer. On exit,
there Isn't much to »ay. apart from the fact
thai the carry flag indicate* whether the
operation era* successful Just about a*
main rogltten end (left corrupt on cart
r,
a clow an output itroarn. use thru call with
mi ontry condition* The carry flat indicate*
success- Just about all majn register* and
corrupt <im oxlt
L
it aefldi the data out to the tile prevteuiily
opened. On entry, HL contain* the address at
Hie data to be saved, DE contilnt the data
lencth 1 andB€ contains tlw entry address (the
address thatl be automatic ally lumped to If
the code ht run from BASJC), and A contain*
the Me typo. The carry flag indicate*
the operation was tuccotshif. Just about ill
main registers and flags comipt on exit
After afl of this extended catalogue Muff,
you might like to know that this call simp!
perform* a normal catalogue of the disc or
tape with no string* attached. All you need
to do It enter the routine with 0€ containing
the address of an available 2k buffer for the
CPC to store its information. On exit, the
carry nag iridic ate* tuccett and afl other
registers and flags go doylay left* - Dave) .
,
This
writes a pure chunk of data out to (ape-
On entry, HL mutt contain the start addres*
of the code. DE mutt hold the length, and A
must contain a sytKhranitetJon (identity)
byte. On evil, just about everything corrupts.
In a chunk of data produced by Ca*
Write. The parameters ara Identical, ae aro
the exit conditions , with the carry nag
success.
:ki a chunk of data against a part of
Entry condition* are identical to
i. end on exit the carry flag
the integrity of the We
. nrviSTRAO Acrrioni
■
MM
ast month we took a look at
writing a direct sector
loader, which was a routine
to read a block ol data directly from the disc
without hassling around with files and things.
Some people might jusi have wanted to be able
to write out a normal file to disc, though. So for
anyone who doesn't like wasting their time on
trrvial and completely pointless
exercises such as writing direct
sector loaders that any disc copier
could fomp through, here's a brwf
jiuide lo writing normal files.
First, then, you need to write
out a file. For the sake of this
exercise, use that standard
binary file II iat I love so much;
File CrUOIE.BIN
Addr MOM
Lnut mn
Exec I9A97
And without further ado,
lefs get straight to the code:
org I70M
Unit *7fff
Id li.i2
Id MJilnm
td dejswe
call IbcSc
Id hLleDeS
id tt,mit
Id be ,19*97
id *,m
call Abc96
call ebcBf
ret
.filnan:db 'CHUCKIE JIN"
But does any of thai
mean anything lo you? (No i
- Dave, I Probably not -
knowing the firmware
routines involved rrugtit help
j little (I'm not going to go
through i| line by line, because
you should have got tjte hang ol the
mechanics of machine code by now if
you've been following this series, and if not, why
not ?). so take a look at the Hairy Firmware Guide
winch has ail Hie information you need.
in case you're wondering {go on, admit it),
the file type 2 indicates that the file is binary:
its not all that important as far as machine
code is concerned, but BASIC is likely to throw
a bit of a wobbly on contact with I he file if you
don't specify this, so if s best to include it.
Anyway, lefs write a little loader for
org A 7O0O
halt 47fff
Id U3
Id Rjjfiittf
Id de,ft*fjQG
call *bc77
Id hl.JeOQQ
call «bc*3
call *bc7a
jp *3»97
.ninanidb "CHUCKIE -BIN"
Do all your normal bits and
take a look at the firmware
calls, so we can go on to
something more (uicy
Long felines
i me for some extended
CATs. The problem a tot ol
people encounter with lunacy files is thai once
they're on the disc, it a very difficult to get
informal ion such as exact length or entry
addresses on Ufoem. There is a way, though, as
the firmware routine a! SBC 7 7 (Cas In Open)
gives certain details about Ales when it's used
The information itself is stored m the registers on
exit if the command was successful:
A File type
DE Location
BC Length
The execution address is held at the memory
address &l A bytes after HL , and so can be
calculated using the following, placing the
execution address in DE:
id itmu
add hl,d*
Id (,<*!>
itiC hi
td d,<hl>
And so we can discover the attributes of
almost any file. One odd thing to remember is
that binary files created by Maxam don't have a
length as far as this routine is concerned. Thi
because of the way the program writes the file
out, but don't worry about it
ItiDBO*
MACHINE COOE
«**
Behead
it instead
I can hear you, lape-owmng
readers - you're all reaching for
the writing paper, planning to
send a tetter >nto the mag
threatening lo stop reading, sue. libel or
bomb us if we dont cater for you
sooner or later . Here are a lew bits and
pieces that should keep you ticking
over, m the form of headerless files,
A headerless fie is exactly that - a
file without a header, tn their raw form, BASIC cant
read them, as they're not alt nice and structured
(the/re just a leader tone and a mess of squeaks).
but i( you want to write a tape loader that doesn't
mess around with proper hies,
here's how to do it. Wei start with
saving our Cbuckm in file out in
headerless form:
V| 47800
linit I7fff
Id hi, 48000
Id At,imt
Id A.A80
■til ftbe9e
And to load it back in and run it again:
■Tl 17006
Iiiit47fff
Leave my
cat alone
Now we've been
through extended
catalogues, you might
want to know how to
do a standard
catalogue, hke the
sort you'd get rf you
typed CAT in BASIC.
The firmware c an
involved is listed in the H jiry Firmware Guide, but
to save you the skjg Of shifting your eyes over to
a chflerent part of this spread:
Id de,bufftr
call IbcSb
I think we can just about leave it ai that.
Id MA
Id de,!233e
Org
minor change you'll have
noticed to this month"*
| column if Out every mini
Kiting has a bam address
These aren't meant to be concrete.
it's jiist itiat Judging by tho
^h tatters, ionw poople dont fool
ga*~ quit* safe freely romping
around memory, If you're utmg
the actual example prof/am
(CftutJUd Eft! that I am, the
address given will work
perfectly tor you It you're not,
you might haves Id work out some
now addresses lor your routines that
ittof clear of existing program*.
Id *,M
call Ibcal
JP M*97
that was easy, wasn't it? The only part you
may not liave understrxui was the figure held mi
the A register. If s the synchronisation byte
trunk of it as a trie name, as the read routine wi
■gnore every file that doesn't have the
synchronisation byte of 8.80 Like riding a brke or
watching an episode of Twin Peaks, ifs simple
once you get the hang i
Can you verify that?
I know - when I first started using headerless
fries, i Bioughl ihey sounded pretty dodgy as
well. There is a verify routine, however, and iff
realty simple to use. All you have to do is rewind
the tape once you've saved the file out, keeping
the origin, mory, and then run the
following routine:
org 87808
lit it «f#!
id hi, MOOT
Id de,*£33e
Ld a, 480
call Ibcri
After itm routine, if the file was okay, the
v flag will be set. If the We is dodgy, carry is
Other way, you'll be able (o check and, rf
■■ is a problem, re-save the file
So now you know. Doesn't the world
somehow seem a better place?
©
Next Month
Dear Mr Campbell,
As publisher cf the magazine Amstrao" Action, I
f*«l you realty ought to do something about the
situation regarding Simon Forrester's Assembly
Lino series of articles. For a full two paragraphs,
he was talking about tape firmware which didn't
apply to me at all.
It your writers continue to ignore large
portions of their readership for what I fool to be
far too great lengths Of time, 11 have lo think
very carefully about buying your mag in future.
Thanks for your valuable time.
Roger Qbvioutlyrtiadaupname, Tunbrfdf e HWb
Dear Roger
In a nice public relation! sort el thing. If get
Simon lo cover something next month that'll
definitely apply to you - programming
toolboxes, and what they can do for you.
Thanks for taking the time to whinge to me,
CeWn Pirbrisher
Apnl 1991 AIWISTRAD ACTION
26
PUBLIC DOMAIN
Pipeline vs
Pipeline by ftalf Brotfodt
Pipo Crazy by C Mod toe
Most games place you in the role of a muscle-
bound hero, an ace racing driver or a famous
movie-star. These games, however, let you live
the not-quiteso glamourous role of. a dumber 1
Where have you heard that before? {Super
Mara Eros' - Dave ) Probatory m a Pipemaoa
review, as both Pipebne and ftp* Crazy are
Pipemania clones. Uk« in the original, you re
faced with 9 gnd that
features <i leaky varve
Within a few seconds
the washer gives up
the ghost and the
vaive starts gushing
forth water. It's your
|Ob to connect
various bits of piping
to the valve to form
»<K*^#-i-L 1 ™ tat ' month? W.J, ,. * K
one long pipe that'll carry
the water away.
The piping comes in
various different shapes and
sizes,, but unfortunately you
can't choose your pieces
They're chosen randomly lor
you, so you've got to make
do with whatever piping
you're given. You are,
however, given the etiance to
do some forward planning,
because the next three available bits of piping
are displayed lor you on ihe left of the screen.
To place a section of pipe, you simply move
your cursor to the position where you want the
pipe and hit the fire button, To complete a level,
you must construct a pipe of the required length
before the water overflows out of the end,
Ptpemanra is one of the most enjoyable
games I've ever played. Unfortunately, neither of
its PO clones come close to matching rts
plumbing perfection.
Pipeline, which boasts colourful graphics and
levekfesign faithful to the original, is ruined by a
Stow moving cursor. It was the frantic nature of
Pipemania that made rt so good. The inability to
speedily move the cursor around the screen
_ destroys the gameplay.
The completely
opposite is the case
with Pipe Crazy, While
the cursor moves
around the screen at
an admirable speed,
the levektesgn is
dreadful The difficulty of
every second level is based on the fact that you
can't swap around sections of the pipe once
you've lard them down - an idea which doesn't
work at all wdl, The other levels are all too easy,
no matter which of three difficulty levels you use.
Neither of the games are desperately bad -
they will keep you amused for a few minutes, but
both could have been a whole lot better.
l*#'» #***
■..-i l4 i-.
yHT U-fc*wd
Enter the 5;
Public Domain! *%
And now, especially for all new M roadert - dwmdl
everything you'v* over wanted to know about TO, being
hut have alway* been afraid lo itkt MM it
So what If II ih*n? Pf) wttmatw H tottware that raid tl
hn b**n donated by its authori to th* Public wri
Domain Thii meant that It it fro* tor Anybody to comm
copy, at long at nobody make* any profit out of It from c
and It I* not ■Herod In any way Vet, thaTi right large i
H't FffEE! tthati nwn th*r*'i abiolufely Icadt ol for a ■
It available for Hi* CPC cowing every ude ad
Imaginable ut* tor your machine - game* uniitiet Image
and application* Utted 1
I bat you're thinking. It it 1 treo N can't be any an SAI
good, con (tr Yti It can. ectuoftyf While there 11 catalo
Inevitably a let of rubbiih to be round In the Public with lu
Domain, there 11 alio plenty of Quality tonware
availebta which it every bit at good at. If not
bettor (ban. Ihe commercial equivalent And while
commercial roktatot for ttt* CPC continue to
dwindle, titer* li atony* ■ nearly *fre am of PD
being relet ted To make ture thai you only get
the vary bett PO available ill you need to do It to
road th* review* in thlt column!
When* eon you get hold of ft? The moot
common way of obtaining PO in Britain li to got rt
from on* of th* many PO libraries Theto have
targe talrjctiont of PD which they win copy for you
for a tmall copying charge (usually about 2Se pot
tide of dttc) All the teftwira re v i ew ed in Pubic
Image thc-uld be available from all tho Ubranei
litted u> the Amteen* Directory Send any of them
an SAE . and they'll be happy to Mod you a
catalogue at th* loftwar* they dtitribut*. along
with fun detail* of how to order It
The French connection
ti mti the only way of obtaining PD» No In
Europe, where th* PD tceno hi meet active, dtere
are virtually no PO libianot at all Why it thlt?
Well, tnoit CPC uaan on the continent gel hold of
PD lofrwaro from penpala. at home *n4 abroad
The author* of Hi* loftware give their production*
10 IS their contact* who In turn give cogiet lo
their contact*, and to on. In thii way th* loftwat*
gett around in no lime at all, If you wanted lo u*e
thlt method youriatf, you could place a tmall *d
in AA toying that you aro looking for contact! to
twap PD toftwar* with, and you ihould gat a
decern roaponto Oovtoutty, though you'll nood
to have tome PD to neap in th* lirmt piac* to
your* ttiW going to bav* to ut* th* tervlce
offered by the PO tibrartet
It tl from contact! abroad that th* Public
Donum librarlot get mott of th*lr tottware Th*
i " l
ACTION
I
tooth's
Ticket
PUBLIC DOMAIN
By Royer Sebastien
Death's Ticket It a wtoway i scrolling shoot-
em-up of the fl-Type variety The problem
frith that comparison is that the makers of
fl Typo will probably iu« for defamation of
character, 0«#m'j. Ticket Jooks interesting
enough when you first load ft up. but you
won realise that there's Nfflle to n, and W*
actually quite dull.
There ore a number of thing* which work
against this game, First, there are only three
types of enemies, two of which just hang In
the air, The other one files at you. but it only
moves horizontally, so it might at well just
hang (ike the others lor alt the difference
that startling innovation makes.
Oeth, titts loofcs
itarflinijly original.
eW *«*>
■ •
■
1
f J ■* ^-L ^-* J^J ^f*. & '-» ** '»
■ i>i:r : ni<i^ w l I
rit n?
i Hi, T if : -*
TVIT I
•. t nr-i i
All the enemies can be dodged with ease
because the game moves at a snail's pace.
You can, if you want, shoot them, but there's
imle fun in It, arid anyway, you'll find that you
run out of bullets in no time at all
Although the screenthott may
look decent enough, don't be
footed - while the graphics are
colourful, the gameplay could
hardly be lest interesting,
By Laurent Vittecoq
For any of you whose
intellectual appetites still
haven't been satisfied, or
any Puttmc fans craving for a
bit more action, here comes Zamn, yet another
PD puzzler in the Puzmc mould,
if you've ever played any Puzzmc clone, il wont
take you long to get to gups with this one. As
usual, you're laced with a screen Ml of patterned
Mocks- You have to move the blocks around to
position matching blocks next to each other, at
winch point they vanish. When you've ehrrunated afl
the WockSt you go on to the neat level.
What makes <Taxon different is that when you
move the blocks, they slide along as if they're on
small fee you pay them *i rooty to cewsr the
costs they Incur in ofat j snsn g software
Shore and share alike
Is shareware the tame at PD? Yes and no.
Shareware , Ike PD, can be freely distributed
■net la available from PD libraries The
difference it that If you like the software and
make use of rl, then you should pay a small
shareware fee to the author of the software
everyone has the decency to pay the tiny
requested then the author is motivated to
continue producing software for the CPC. and
so ww aw ueiiem
That should be al you need to know about
the Puboc Domain However, If you've any
further questions jutt put pen to paper and
write to me at the usual AA address, and I'd ha
happy to supply the answer
ice, only coming to a halt when they
hit a wait or another block, or when they faff off
the end of a platform. The other major difference
i Li that they won't disappear unless one crashes
into another from the side, so unlike other
Puiimc clones, you can't get away with landing
them on top ol each other .
As regards presentation, the graphics
feature a strange choice of colours, and
there's no music, no instructions and
no level designer. The cursor is also
slow to move and respond. However ,
owing to the nature of the game, these
small deficiencies fad to impinge on what is most
important - gameplay. which is available in
abundance in this game owing to the clever
design of the levels,
Zaxon may not be as good as
Puizmx, but it's not all that bad
either For Puimtx fans
looking for a new challenge, its
worth checking out.
Next Month***
Ai well as another collodion of PO paraphernalia, next
month's pulsating Public Image will feature an in-depth
interview with Fragile of tftdvtng Pixels, whom you'll
know for being responsible for the likes of Jumpmanfa,
Putinlx, Crazy Snake and many more. So what's ho
up to at the moment? YeuH fust have to watt
until next month to find ouff
Disk re pa i
onymous
one with a disc-drive knows
problem - your disc keeps ghring
you rood errors, oven after reformatting
Often only a part of the disc It corrupt, which is
Hy irritating because
is always the part
computer trios
onto Damn
, eh?
gets around
problem by
I tfw part of
dHcthatks
corrupted and
: a dummy foe
•I*
tor ai intents and purpose*, what you're heft wttl b
a perfect dfic. albeit with a erne lets storage
capacity than you had before
Using Diskrepatr +t sanpecHy itself, ai you've
got to do it move lis* cursor over an option on the
menu screen and press far*. H oweve r , for some
strange reason mat I cant qui* understand
control is fay joyttfcst only.
The only other thsng I can say against Dtskrepatr
Is that if* nothing new - the excetent
Dfac olslagfc fay Joker of Bong) afso
includes a repair facility, phis loads sssssr ssja as.
7 ^% /
donl want to pay Disco Magic* # ej# /I
Sflial shareware foe, then you 1
And DtsArppair very useful aid*
April I99<1
Simon really does get the easy IHe - he doesn't have to type any
of these programs in himself, whereas you do. Ha! [But H*s worth
tho effort, honest guv - says the diplomacy ed.)
programming points that if d do you d hell of a lot
of good to take some notice ol, Type ri in. Iften.
r» r * » v
SFAl
Nrwiwllf I really hat* Mill
graft colour uhemo...
f i
game, from
John Strangeway of
Kelso, is what you'd
end up with if you
got hold of a copy
ol IVon Cyetes, took
away the steering,
■■■■■■■■■■■■■■■■^ but gave one of the
players the ability to suddenly warp to the other
side of the arena, You play the part of the blue
line on the rtghl hand side of the screen, and at
any point you want, you can hit the space bar, to
make your line scream over to the I alt m an
attempt to Ml cell ol the white line,
H you succeed In hitting the very first pixel ol
that line, you'll score a point. If the line has
atready passed by the tome you get to ft, you'll
die. If, however, you fire too early, yoult simply
make the white line bounce off your blue line, and
it'll gradually make its way over to your side of
the street!. When it gets (here, you'll die
Okay, so this probably isn't the ultimate in
home video entertainment, but its here for a very
special reason - it contains quite a few little
Lines 80- 1 40
Ooh - reading this set of linos, I cant help
feding it might have been enter it follows
(I haven't Included ell the Ink value* a*
thal'd ju»t be a watte of space) :
FOR fzQ TO 3
RE A? i
INK p,i
HOT p
And later on In tho listing to have:
DATA 8,3643, (
This It en all pur po jo routine that could bo
inserted into any program, letting the
programmer change the Ink values by
simply altering (ho DATA statement
When we got down to it, the same type
of principle could have been used to save
lime and effort with the window sot- up
commands In lines 150 to 170.
6AHC lfl-BEH kUrx
HAH 28-JtEH ■Cspurnht ■1SJ3-B* John- Sir* nswij
JIHC 30KEH
iW 40 - h=0
EACH £0 SYHECL AFTEI 12
iAL? (8 HOJI
J*J} 18 SYMBOLS, 8,1*18011801, iXllMUM.a,
6,9,8
Cfltt BO'lNK^n, 3 iBORDUl ^PAPER'S
FAHO SO- tMJE-1, 1S:IKK-2,S: l«lt ■ 5 . B
GSCf 30[]-|HK->.2B:IHX-G,ll;lHK-«.8
TW 11v<lNI'lS,ll.lB:Iiat<7,l]
Film ja-INK-14.21.l:IM(-l3.S.C
E»F IJMriK-S.SiIHK 18, (
CM J4G-INK4, IB
IMU Ufl>IIIrlKWl2.2,lSJ.2fl:FAFER12,5:CLSl2
[MM ISO ilJ.nOOWll.2.lS,22,24:FAPEJMi,l:>:L$ll
JACK 178 ■ UintOWl 3 , 2 , 13,21 ,21 :PftPEHB3 ,4:CLSI3
lilWttMT
LAOA iW.pieI.n.lTJ:PJtAU.J7,374:WW'E12 r J7
4i»«(12.l7
CUI 288 -l>L01< 27,173. 1 rNM £12,171
CAFJ 218 PLOT' 27, Iff, 1 :DRAU 612 , 3(3
JAIF 228. LOCATE 12, 8,2 ;PEH 12,11 iFIIKIK.'lllr
JftOB 230'L0CATE'I2,S ( 3:PEH'I2 1 7:PBINTI2,'}»)
■
IAOO 248 LOCATEtZ , S,4 ;PEH ■ 12 r lfl ; PIIHTJ2, "In"
JAM 258 LUC«TEI2 t !,S:?EH l2,lfl;PFIrlTI2."J*lir,
■
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HACO 278 L0CATIi2,3.7:FE11 12,18: FRIHT»£. "Cop«
rnhtl3S3'
DBFA 2SB LOCATE 12, 3 J2:FEfl ■ 42, 3 : PKIHTI2 ,*l(f
:' :LOCATE l2 r S,12:FRIH1l2 > ttSIrK'llllllll
Kil
MDL 239 LOCATE Bl.l,2:FEPtll.I3}Mtl*Til.* 5
FKEti-Plii*
DAK 188 k):IH«VI
EA1J 3IB4J (():■■' TKEH- 338
CASH 32B-G0T0 388
«.AEJ> 3MREH* »■»■* •Pill ■#■•■■■•■■
BiNO M'ttSU
BAP* ISD-CL-StB
FATN 3IB-tMj:«:j>lir:5S8
CAM 17Q-tariui:50B:tctr»:fl
RAFF 380 -r
CBCK 3JB -LKA1E -II . t . 2 :PE« • 1 1 ,2: PKINTI I .CfflHC
2S3 ) •* I " ; FEN II , 8 -LOCATE -II ,3, 2 :PRIHTI1
.uSlrtC-'BMMiwiS
M1XH 488-L«CAnil,l^iPFJ-ll,2:FRltlTBl,CKlM
J85)*V;PEH ll,B:L0CArtAl,18,2:PllMll
JSIHC 'llllltlll-ictrf
PAW 418CLIAR1HPBT
HAPJ «fl-rOR.dhn#:eB-l(>-]E«'S«F-3
MAM 43B FLOrewip.a Mm, IsPLM'jilr, 447-41 jn
t,t
II IC iM-H-INKtyi
EMI 4»-irhi:'-'-1k:EMI8
IftOH 4(0-$ObnO-J J lBu'i.l.JB
EftW 474 •Mf*I<4 Lint
t«H 4S0RIH'*'* Sp#er»*
JflKP 430 pUr^447-d||r<*
Here's something you might like to try.
When John wants (o display tho score, he
makes sure there are a certain number of
digits in the number, whether they're
unused zee os or not. This I* Achieved with
the USING command, that he can give a
format for the number to use. So ff you
were to use the command:
PRIM US1HC 'II ll';3 4
You would tee:
-3.46
Note the space before the number, at that
was left behind because thore was no digit
to fill that column. If the number was 53.4.
the Ave would appear In the far left
column, and tho space would be lost.
For a detailed Hit of the various control
characters (other than #} available to the
command, take a look at your manual.
MIA $W-PL«T'fUr,H*r*,*;MAM t«*p,ft«-a
IAMJ 5ig-IF-0TiwH*r«»«-THttt-5tt
Ifift SW IF «Uint-yl*Ts+] MM S«
lACE 5»-tr'tli*t=flwH-THER-S1«
MEO S4B IF -atin*>i|ir«>TUtt *3«
MPH S».lMline(pjiru>TNllMila
IACJ SWEtfD
MCF 57fl-:
EAOA S8fl-XEH>*-»'llil'P-«
HAH SM 5torf--icar**h«nus
FAtf filh1-F0R>lB»p-i-T4-15
CACC ItO-SCllrtB-ljOB'Uap.t.lS
OAKS (2TJ PLOT •e«p-ie,d1in#»lB.lS:»BAU-c«fil
MliM-11
OAEB t30 FLOlcw 10, dlinj- 18,15 DRAUewpM
B.dlmtHB
DfiW (48 -MEM-taor
BAtt (50 CLSBZ
LAM «8-rL«-M.17.1:IMM-H.3ni»IW-n8.37
BlIW'tftM?
DAHA (70 co*j>:4B
DAttL (60 heTvui:S98
CAM, (S8C0!0-3t8
FACH 780 Altt-i ■ I«yRiit-a*f
JAFC 710 F0R-c:dhnf IOp!*rsSIEP 3
EAFL 728 'PLOT ■««, c. 3
LAOJ 730'S0«H»'l,lB«i,l.ie
C*NN 740-HEHT-c
IAC0 7E>BetttpicMf»40
EABL 7EO'DSAU-cn^,ie,7
CAVA 778 -ir.C6Rp>S(S-THEN 368
IAHN 7aO'IF'«on«i:SfllMHIrJ-lMwiui:21B
TAJH 7S8rjfliViii:brjitul-lft
MHJ B80'PL«-cimp-40,pl*rN,5:EBAM'pl*r,p]lr!i
1«1L 810 PL0Tplir,3ES.Sill»kpljr.BB
CMK 828 CO 10 388
IAN 130 PErt- • Niil «■«
HAFJ 840 F0R-eJlsn» T0 3SS StEF 3
EAJL 8 SO PLOT CW.C.3
IACK 8(0 S0WIJI.l(ei,l,!8
CABI 870 HUT -c
FALf •W^50UHJ>-|.a.l4M.l2.1..31
MJO BW-PL0T t«ip-lfl,€tl8 ( 14!M««e«ytl8,(-
18
MB0 IW-PLOt cm ■ Jfl. t 10 , 14 :MftM< c«p* 18 , It
IB
CMC Si».F0R'i#=0 TO ^0:NEXT-«
CACJ J2S-PLoraU,377,8:r>|lAK'£2fl.J77
LISTINGS
29
mfj m'TW-a.mA-.wtt-m.m
IMF 946 ir Micert- ?■»*:*««■#
CMK JM «io isa
FMI SM ID1 t • Fmuh ■■ •
IUF STOHtlU 1.6, 188,12.1,. 31
|«Jh m-c:M
MKO 5» TiiT cw«,«UB.J*=»« <ceep<U,c-
LU1 JJM-»LaI tM f -lfl,c-jB.H:H(W to*r*H,e
MO
CKF igjB<I0H-»:8<TO'2W:HUT<*
IKI JflWlMfteorr TNJN J^twt
CtW ItM-WW 1S«
Spaghetti Worm
hew, Pwrp/e
Pmm Wvrm levndi
*.*.*-* *
f*t1
The boiogn***
MHJ<» looks ■
IWtle vrf tie weft.
wow
Don't adjust your
pa&e - this game
is actually called
Spaghetti Worm, a
tite which is explained m the listing. If s basically
a standard worm program-thing, the instructions
tor which can be found on the title screen. AJI
you have to do is colled the numbers to make
your snake grow, with the aim of budding a
snake that's over one hundred segments king. In
a total disregard tot Jonathan Wilson's wishes.
though, t/ye brotalty renumbered this progr jm
(because Tm funny like that).
ill] 19 '
IM 28 ' Sfi$h*tti -Mem-ll.O
UK JO <-<<<) -JeMtkln HiUm ISM
ScrfeSotVs Disc Archiver
Odder and odder, thought Alice. It turns out
that tome people ere h«vin| trouble uting
tfiH fitting from issue 101, twuuu of odd
thmgt lido buffw space taken by
TypeChecker. et you run the program
without typeChecfcef in memory everything
will bo nne, but )u*r In case, you can replace
the ttrst line) of th« original Utting with;
CUE Mlftrttl! l7FTTuiir:«88e
CUT 28 llll-hl
IIW M-V-M^WTHfil-SilE-'UtJM'.b.lNN
rON
HIT f*V*Mr:a«aV»l
CUI (8 «Ifl 20
You don'l have to re type iM the date
i letoments , )uit the first frit Knot (phew).
This «rtt then uve out a binary Wo to dlic,
To run thrt, you can uu the foflowing
program (you cant Jmt run the ISI* that
wat saved out):
>«FK 18 MFttPtllFTT
FILL 29 1,01} -ilJ.huMWU
cui n cut «4*m
IILF. 18'
Ltit m ' (^mimHimiik! --sttihtui*
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Typing listings
u
If you've never typed in a lltting
From Aft before, then readtoif
(hii t oftowirti blurb Ii a
REALLY GOOD IOEA
• Baikidy, al you need to do ht
type in exactly what we print EXCEPT
dw frit four tetter* ei each One.
• The fir tt four letten v§ a code whfch erorii in
conjunction with our unique and utterly
excellent TypeCbecker program below.
e> Only preti RETURN when you let to the end
or * command line- If a command line goet on
to two line* do not pre** RETURN at the break
In the line. Your line* on tcreen ihoutd break In
exactly the seme place at they do In the mag.
TypeClwcker
Thli it a program met enablei you to chock
whether you have typed M tltbngt hi correctly.
Type It in, then SAVE ft for future use. So,
you want to type in an AA listing, and you
to double check mat you get It right:
• Load up TypeCbfCllir,
• Type NEW.
e> Type In the litting of your choice.
• When you've finished type UST.
• At the end of every line a highlighted code
will appear. It should correspond with the code
printed in front of the same line in AA If H
doesn't you have typed in thai line Incorrectly
PHIL 10' r 'lwrChechfr>vl.e--'ly'Stiiei'Firr«lt
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Errs:" EW
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Turning TvpeChecJcer off |tt h automaticaily
initiali^pd when you RUN Hie program above)
and back on again is quite simple:
ftKI 1BI51.D To turn It off
P0KI 11151,3 To turn It back on again
TypeCheclier was an Amstrad Action
pretention brought to you in auoclatton with
Hairy Happening Production! Ltd,
i AMbTHAD ACTION
LISTINGS
If i that t overlap* theft plagued my lift
tine* It wit teltataped* to the front of
the hundredth i«uo of AA. Normal 6128
owner v (noi Plut own«n| who ace having
problem* Batting the tape to woffc might
find thit lining uteful, All you have to do
it type It *n. end run H with your Efrte tap*
In the drive;
CAM 18 L0A1 -vlitr.bm-.IIEie
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©
Send us your stuff
Anyway, that' a ell we've got tpece tot thit
month, Remember. *f you went to tee your
handyworli in print, )u«t tend your tape* or
disc » in af, envelope nwfted Type-lnt' to the
utuat addrett , and twrtetnoer to tend an SSAE
if you want your diic or tape back.
REVIEW
Ever wanted to reshape the world
In your own image? Well, you
can start with the UK thanks
to these new maps designed
to be used with
MitroDesign.
Dave Golder
explores.
ave you ever met one
of those smart alecs
who ask you what tne
shortest distance between two
points ori the earth's surtate is,
and when you reply, 'a straight
lne f " they go, 'no* rfs a curve, because the
earth's surface is curved," Well, next time, |ust
tell 'em to dig their way between the two points.
Anyway, now I've go! that off my chest I can
get around to what it was Itiat inspired the rant in
the first place. Campursoft have released a
series of UK maps tor use their rather splendid
MtCfodestgn Pfus DTP package, wrm a set of
world maps set due to lollow soon.
The UK pack comes on two discs containing
an impressive range of cartographical delights:
1 Counties
2 Major motorways
3 Internal boundaries fie,
Scotland, Wales)
4 Major rivers
5 A coastal outline of the
UK m double thickness pixels
6 A coastal outline in smgle-
thickness pixels.
T Major town and abes.
8 A combined map ol
towns, motorways and cities.
Plus, there are a number of other
outline maps of specific areas, such
as Wale?,, the north of England.
London and the Isle of Man along wilh
a series ol weather symbols you can
use on the maps.
Each individual map is butt up
from a series ol
files; what you
have to do is
open up
MooDesigrr,
then load and
print each
section a piece
at a time in
order. At fui
scale the maps
are produced at
a scale of 1 : 4,120 f OOQ ithars about 55 mites to
every rnch) which fits on an A4 sheet of paper.
As reference material the maps are extremely
(united but presumably that's not their real
purpose, Usmg MicroOesign'S facilrHes you can
add your own information to the maps to
annotate them to Show, say, the distribution of
MGM cmemas around Ihe country (don't ask me
why I decided to use MGM cinemas as an
example) or draw on road routes.
H's a shame that specific sections of
the maps be, ones you want to use as
■*,:r
opposed to the sections they're already
broken down mto) can't be imported mto
MtroDewgn for use on a DTPed page.
And a lew more detailed maps of major
towns, cities and A roads would have
been welcome. But as they stand they're
still useful additions to
i taa g«tJ_ your disc collection if
you've got already
MiuoDeSfgn and you need some
basic maps ol the UK to adapt
for your own uses, And if
you're doing geography at
school or college Ihen
the forthcoming
world maps are
going to be a
major labour
saving way of
sprucing up
those dull /T\
essays. "*-*J
Details
PRODUCT: Maps for Micro Dnign
PRICE; £12.99 [II 1 M on RONDOS format)
Formats: 3-inch disc*, 3-S-inth dfeCt,
ROM DOS discs.
AVAILABLE FROM: Cwnpuriotl. ID Mcintosh
Court. WtUpwfc, Glrtfow 631 2MW
tr 041 554 47UI.
Apul 199*1 AMSTRAD ACTION
zi
ADVENTURES
And on the 3 2nd page Hie editor did soy, "let there be a text adventure column." And
Debby Howard did oblige with words of wit and wisdom..- (who's writing this stuff?)
i **• they've
fwt Hie budget
•i* t**QwBft,
dyhaven
Price; £1 cm disc {you need to send a
3*tch or 3,&tnch disc with your or der).
Available from: John Reify, 1 5
North Green, fetches Estate,
Barnstable. Devon. EX32 SEA
Crossed cheques or postal orders
should bo payable to: J, Reiliy.
Sandy had a teddy bear that she adored. Unfortunately her parents;
decided to throw her teddy bear into the rubbish bin, for the dustbin men
to take away, which they <Jd the next day.
Toyfuuen is where unwanted toys go when a child has outgrown them,
But what Happens rf, bke Jacob, the toy is loved so much? Santa is the only
person who can make Jacob the
teddy as good as new. then return
him to Sandy. The Questran is - can
you get Jacob to the North Pole?
This is a GACed adventure by
John ReiHy, and if you hte pictures
then you're m for a treat as every
location is accompanied by a
picture, with a compass showing r a
the available exiis. The graphics I ^
are pretty good but you tend to the
see the same ones over and over
again ft has a nifty loading program
which gives you the choice of either
playing the game or checking out
such thmgs as game info,
vocabulary, dues and an
address from where to get help.
You can even decide whether
Where to go
If you're kicking for new and re- released
adventures, then drop these people a in*
I enclosing art SAE of course] for their
latest nock luti
• WoW Software, 78 RadipoJe Lam,
Weymouth. Dorset DT4 9R5.
S Adventure Workshop, 36 Grasemere Road
Roylon, Oldham. Lancashire. OL2 6SR
m Amstrad Adventure Solution Servke,
10 Overton Road. Abbey Wood.
London SE2 9SO.
you want music while you c4ay {although turning it off
actuary turns it on and vice versa). Er» and with mat
f ve run out of good thugs to say about the game.
Although I could not find any programming
errors, there seems to he quite a lot missing from this adventure, and it's
is a typical case of an adventure that is in desperate need of a ptaytest.
There are only 27 locations in total, and you can only examine eight things
- the ladder, star, hook, paper, angel, chest, noddy and the box. The text
tor locations is poor and not very descriptive; lor example at the start
nearly every location you come across has something like, Tm at the
edge of a cloud,* and thats about it. No wonder it's on*y 37k.
Even when you come across a character, like the Action Man who's
quite a major rote, you cant to examine them, lath to them or do anytb
much else to them. Okay, you can say
T 'BANG* to the Act»on Man, but s*nce
there was no indication that you were
supposed to do anythng like that, how
is the player to know?
Toyhavw is nddted with such
puzzles, and definitely not for the
beginners which it is supposed ^
to have been written for.
tore experienced 4
players will just find rt too
Small and boring.
3 ■>> '
I
Lords & Ladies of Adventure
If you're stuck on one Of the games lilted below, the
kind touts listed alongside are willing to help you out.
Please remember to enclose an SAE with your
enquiry end DONT ask for a fill solution, as you
might be disappointed, tf you want to become ■ Lord
or Lady please write in to us hero at The Examiner,
Amstrad Action, Future Publishing, 30 Monmouth
Street, Bath, Avon BA1 28W with your fun list
*t Virtually every Amitrad adventure ever - Joan
Parte ott H |0305} 764155 between 1 pin and 10pm,
* Adutf 2. Boredom, Can j Cheat Death?. Powntordi
(Hi. Dungeon, Firestone, Jason A The Argonauts,
Hhttr, Spacy, Tuptn. WeHeday - Stuart Mainland, 2
Oouglai Road. Coytton, Ayr, KA6 6JJ,
• Fin On A Treasure island, Wtttmott Simulator -
Samantfta Blair. 21 Obelisk Rise, King&thorpe.
Northampton, MN2 8QT
Cluepot
Stephen Bosco, being the nice chap thai he
is. has sent me a guide to Five On A
Treasure Island which hopefully will answer
the loads or tetters met I get every month
from frustrated readers.
1 First of all, wait until the game says that.
"Vou feel the train stop*.
2 Leave the train
3 Follow aunt Fanny to the shop,
4 Enter the shop by going west.
5 Buy some ginger beers and ices and
then leave the shop.
6 Become George and go down to the shop.
7 Become Julian and give George the ices,
8 George is now your friend you can ask her
about Jimmy, aunt Fanny, uncle Qucntin,
Joanne, the cook and Kirren Island.
9 Go to Kirren cottage
1 O Open the door and go to the sifting room.
1 1 Tell Dick to go north,
1 2 Turn on wireless and Joanne wilt enter,
1 3 Become Dick and go north anil west
1 4 Enter store cupboard.
1 5 Get the cake and the scones.
1 H When you go out Joanne will be there.
Repeat the process lo get beck in
because you need the spade.
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ORDER FORM se«d to: small ads, amstrad action, » Mowwovm sttieet, bath, avow bai Jew
Please place the following advertisement in the next available issue of Amstrad Action
READER ADS!
It's true - you can advertise In
Amstrad Action for WOT HI JVC f ITS all
of our continuing e fforts to provide you
the best value mag
Address
Classification Tick box; Q For Sale
W.mti'i)
_] SlTVites
J liter Group* LI Other
Write your advertfMMMitt hero, one word ner box. Include your name and phone number If you want them printed.
"WQ^k
o rc>
Codg* a rid* ait
Hie lift* to elevat*
yourwll to a
higher Ipwol.
M**t Fluff, Mm
tvMIUit, plnb*«(
litre to hit yeur CPt, £"
Tin
i
i
11 i . i.L
L r u i
Pick up the
banana lor a
■j hunt of oifrn
L, energy.
LL
LL
LL W^L
-Wot* In
I b*» yov'm thinking. "What
In pripiii?' Tfcny
no In n, §• r»vl»w thn thing." Wnll,
of, not «• van only rovloi
■r. W#m In* dnr nxofain. If. Ilk* Mi Y
x you tost hate them' if few evete of the 1 2 levels it's
you didn't before, you win after tits tate. TWte| y B^B to ton n an
Because you were eapecoruj a review of ' rywhere near completed state
fluff and. indeed, we were expecting to bring you
a review of Ruff, but to be honest we couldn't We
were promised a reviewable version of the game
m time for this issue of AA but Bob Buckley- the A
programmer, turned up one day before our
deadline for the rssu* (this stuff is about as ur>to
theminute news as youl ever get in Amstrad
Action), with a version of the game that had only a
^-.«.
We eoukl have mocked up art.
whal we'd seen - you wouldn't have km
we hadn't seen the whole game. But that's hut
the way we do things around here - out only
our pose in life is to bring you the facts,
Brit, we thought, we cant give the game ail
lhi$bu>kl no I*. sticking it on the cover) without
giving you somo'hmg in
J ttta** #1t*ml
•!»*• gat f* htf *n p«t* '
retut n. can we? So hen
it fc$> Ihe full and up4o-
thfrmsnute update on
the development of
what could be the
brggest thmg to
hit the CPC
scene in a brig
while And of
course, if you
can't be bothered wait tor the next issue
of M to read our definitive view men you
can draw your own conclusions from
what you see here
Radical stuff
Vou might recognise the name Rob
Buckley: he's been dealing m the Amstrad
market for Quite a white now with programs like
Ball Bemng and utiirhes 'ike
Smart Rfus .ate last year he
rang us up with a game he had
in development that would
ihe CPC Plus to »ls
' ..itti a platformer like no-
- • nd ever seen before on an
j {and rfs obviously taking a
.-' to realise h»s ambruon than he
ting at what we've seen so far of
the game, anyone who's ever played a console
. find it very famiar
lymous character is a bait of rather
fern n.fir :-.,nk fluffy stuff with a beak who ha
■" way through a number of colour! .
levels - for example . there i' ■
. building sites and an underground tunnel
level to crifif with.
But getting to the end
ofeachseveJ isn't just
what the game's all
about. You tiave to
find a few items ^
order for the warp to
the nexl level to
appear. And these
I aren't the common or
garden coins of stars
that you normally have in coHect in this sort of
game - Fluffs searching for her k
Fluff is a bit ol a bimbo - she's ever so cute
but she is seriously lacking in the bran
department If she was human she'd probably be
called Sharon and have a boyfriend named Kevm
who drives an old yellow Chevette - you know
the type But I digress, the point I want in make
is that she's thick and that's all you need to
^^ Thii In l« pari*
you la onoHtvr
1 I I rt X P"1 •* **• toval
pppj j p y j: i ; ^i;t;j' {p ;
rirK'HrH..
E««k! Spike*, and ' [".ZlL.
J t r*i*i jf J r^
• ^/ i/ *.
April 195*1 AMSTRAD ACTION
UPDATE
T~T~ Tho llor
doesn't da
anything of
« IN* moment,
t I but I'm iuft
■ ii I '* will iDDn
1 -t ■ it
C0I7
aid
m
know. She's so dim-witted, in fact, that she's
gone and io&t all her children. You know how it is.
■one moment they're pulling on your apron
Strings, next moment they're on the back of a
lorry heading for the municipal re Fuse site.
If the plot seems a bit skimpy trial's because
we just made the last
:; at .seraph up, i
hasn't thought up a
alert yet - but then
nobody's ever played
Some The Hedgehog
i literary
aspirations The
sprogs haven't got
names yet, either,
because Rob just
refers to them by their
colours (we could have
one of those Btua Peter type 'name the puppies
competitions', ooi we won't - Dave).
To reach all her kids she's going to have to do
i lot of walknn: ^mpogj running and, believe i| Or
spinning, f y iome obscure reason tots of
programmers seem to have got it into their heads
that doing realty speedy pirouettes should protect
you from baddies (take a look at Zool on the
Amiga or Aero The Acrobat on the SNE51. If £ a
totally unnatural thing to do, even for an alien, but
in the context of this game the idea seems to
work realty well - the
graphics took hke a glitch
at first, but once you get
used to it, the effect is
pretty nifty. The
difference between Fluffs
spmning action and
others I've seen, is that it
drams her energy {but not
as much as getting hit by
a baddiel. An energy bar
is displayed in the top left-
hand corner of the
screen; when you run out of energy you lose one
of your three lives, it's as simple as ttut Run out
of trves and you get thrown back fo level one.
Working your way around the levels isn't as
easy as it first looks Fluffs movement : s ed
First opinion
Okay, to hero we are wtih less (turn half a game
to look it and I'm supposed to give tome tort of
comment on it? I would normally reserve
judgement until I've seen a finished version, but
seeing at Oavo begged me...
The Ant level, the only one mat* almost
completely finiihod, play* well - apart from a
few minor bugi which I'm wire Rob will iron out
(there teems to be a wayward attitude toward*
what i wild and what's not at the moment) I [ova
the spin, that realty works, especially at you can
do It In mid-air too. Dodgy cotillion detection,
though; at times It does seem to be quite a way
off - rl that lint tided up then that's a good ten
per cant elf Ihe final mart.
Fluff definitely Mi potential. It's got colourful
backgroundi and cute characters (chock out the
blinking ayes on the main sprite], but It needs a
lot of work toll. If Rob Buckley puts ki enough
effort he could be in with a winner, Ruff won" l
change the CPC as we know ft but ft might welt
cheer up many a Plus owner Clwr
M«r« malty
vet.
, - -. Mor* ilia
yi urn. *■
Oooh look, a
tetret tunnel.
PH^J^twrW- i«fJ
, .-. . ■ <J t J <> U U w 1/ vJ Iv Iv 1/ L J (J L
. -j ffi fr
Aahh. arwn't her
babim cute?
LLLLLLLLL
rgH5E3Br.g
on an inertia system lit takes you a white to busk}
up to fufl speed from a dead stop); she even
jumps further the faster she's movmg at the point
of takeoff Some of the jumps need to have Wi
running before she jumps rf she's gomg to make
it over the gap. which makes lor a last-moving
game. Speed is of ihe essence m any decent
platformer and Fluff can certainly shift.
i can't make any promises but we should he
able to review the finished game nexi month
(that's if our very own Richard Fair hurst has
finished the soundtrack), But, for now.
lake a look at what we all think of
what we've seen so far of Fluff,
<5>
Second opinion
it's hard to know what to say at thli stage -
Fluff it obviously well though out. with careful
attention to detail, gemepiay and al the oilier
bus and pieces that couM turn a reasonable
platformer into the best CPC game ever, but
There are mil quite a tew thingi that could do
with more work than I think theyl receive:
• The animation on some objects is too fast
tnd way too jerky, such es Ihe wave* en the
first level, which don't exactly strike you as
hawing any amount of time spent on them
• The Inertia system Is lovely neverything. but
Fluff dees seem a tttJe heavy, and It does take
quite a white to gel up 10 a reasonable speed
• The gravity seems a 1Mb rotated - whorea*
Fluff is heavy enough to take a wtsle opeodtag up,
when she jumps up, she drifts sfcrwfy downwards.
This could be a game that could essJry
•core around DO pvt cent, but rot 90 per cent
it needs qufte a lot of ttdymg up fiM«n
Third opinion
Look. I'm having severs problems taking Fluff
seriously. Sure NTs fast. Sure there's lots going
en. Sure the graphics are hrst rate. But ft
stars a blob of candyfloss with purple Dec
Martens. I'm not being facetious here - 1 really
tad the character a turn-off. Why doe* the
CPC need another cutesy platformer - Bubble
Bobbie and Rainbow Wands sewed up that
market yean ago at far as rm concerned. I
wish that Rob's programming effort had gone
into something wnh a be of a harder edge -
maybe rf he'd been inspired by flashback
instead of Sonic.
But yes. rm being churlish, I suppose With
a bit tidying up and some sensible
ivefop mer rt In the levels to maintain variety
and keep the gome constantly ctiatenging. it
could turn out to be a truly great game,
though probably not the beet ever. I think
maybe It trtei a bit too hard and the gameptay
gets bogged down by ihe snazzy ne h ii q e m ,
out then, we did say that N was bringing
consoie achon to the CPC Dwvw
AMSTRAD ACTION
GAME ROUND-UP
ARCADE
CONVERSE
In Mm bagtrwtwg tied laid Tal than
t» arcade* and lot there bo huge
game* machinal that will
W up copioui jmounti af
[on 1 money Bin then he not
re home computer uier wai h
decreed that ft* vary umt garnet
: were Mi the arcade tttouid be bought
the home on rtw nartonal computer
1 tt came to p •*• that there war* arcax
oni for the CPC - tome of them
vary good, torn* of from were bad.
ft of them wore nooting Nfca Ol
vanioot at att Thtt want
"V a bid thing - ft- Type barely
J Ma arcade ancestor but wit ttiii
d game, and there wara torn* gam*'
wara aim o it perfect corwaralont but
re ttlll. hope iett becaus* Ih* original
mo wit 10 bad
~©d: Smash TV (Ocean |
i tahtttg into account inflation. I recfcoi
money out
m* in Ih*
« cadet than
' us Racing
yat(and
draft uytaf
• tomadwig
Ed), hi
batwdon
tame tort
idea ii ""
booh Tt
Jhiiwung Man by
Hichard Bechmen - in
violent rvturtttic gamathow thai
idn t loaa out of placa « • Mad M
All you hava to do <* run around
rthtag and ptdufrg up the prtxaa Tha
version dootn t dhrergo much from If
Se original, apart from tha fact thai t
n ara a Kftta anuliar irtajttatc-*
it it natty and Jutt at much run
Bads NARC (Ocean)
Tha problem with MARC it that tha arcade
original ribed on tha kind of featur
which you could not hopo to convert
affectively to tha CPC - templed sound,
stunning graphic* and amering spaer
Once it had bean stripped of these
gimmicks what w* were left with wae
father amp arid confuted blitter tha
moved at a trail'i pace Wli*ch jutt
goat goat to prove that old adage
'Gameptay before graphlct*
Hie down of time, or at least the CPC, shoot-* em-ups
m been thrilling gamesplayers. Clur discovers which Masters
are more and which ones are lag* than the sum of their parts.
1 Mf e gel loads ol letters from our readers 1e*ig us that we said a game was rubbish . but Ihey
^ bought it anyway and iftou^ii ri was the best II wig seice sliced bread. Everyone judges Ihe
quahty erf a game by dtfferern criteria, here m the office we ail like drflerent IhmRS about
drfferem games. Dave fckes (ttck Dangerous 2 because of al the pwrfces, Simon toes EJfle because (here
are to rules to the play as such, I «a Ikes Prehtstonc 2 cause if s pretty and I Jove Pang for if s samptoty.
You see the problem is lhat you migril have diflerenl ideas completely about wtial makes a good game
from us. So each month, we take a game genre and split the games up artlo various elements ol the
gameplay and leU you what games are really good or bad at doing those particular things. Here in (he
third of Our series we take a look at the good, bad and gawd damn ugly ol shool em-ups.
Ol Ihtf.
cockpit, rathar than watching
nearby sofa* system
ff what you're aftor
1 It a bit of realism
In your shoot -om-
ups than the best
tart to go tor *r*>
game* m which
your point of view
1 It that of the
protagonist's: for
. oxflniplo. mimes in
which you're piloting a
spaceship from tha
:hlng the action from a
up that brlngt up a radar display of any thlpt bt
your Immediate vicinity.
Bad: Galaxy Force (AcrMstoa)
Okay, you're not actually looking through the
wind* «cen in mis one. but you're stuck to far up
the thlp'i rear engine* rfe a near to getting ihe
pilot'* point of view at damn tt it to iwoaring. And
If t worth mentioning jutt to warn you away from It
- wrth dircclional guiding arrow* that ^^^^
don't work and * loppy graphlct,
tha rottneted view is hopeless
Good: Academy (CRL)
The tequcl lo r.ni Colt mm hghl yoart ahead of it*
predoccMor. Academy take* you on 20 rmtiioni,
on a multitude of planatt. Even though your view
ft nettrkted by the Hrnftationt of the edge of the
thipt windtcrean. thera't a icanner you can call
On«e upon
■ ttaa* tm
far, far
■way Hat
other wai
ajatnf on.
1
f.ol.d
by what
Right tirvce the
dawn of thoQt-
em-up*. with Sp.ir <*
\t\vad#ts ind Defender.
MnMraJ tha
action from an
independent
viewpoint hat terved
Its purpote juit fine,
thank you very much. All this point- of* view
itentenie. it frankly, a gimmick when it all belli
down, and while, wnen it s dona wall it can ho
very effective. It undenlahly hmltt the gameptay.
From a diuance things can look very different:
for ttarter i you gel to tee what you're
thoollng at clearly, rather then Jutt .
getting a glimpia of Itt tail before It C J
blast* you with iff rear rockott.
B a lie ally, thara't much more tcopa tor
ipecteculir graphic* and moro complex
gamepley whqn yau get the overall picture, think
ibout trying to get all the element* of Tfirutf
into a game Itiat't viewed through the cockpit -
it could probably be done, but it d ba pretty dull
having to keep your eyet on dlalt lolling you
your altitude. And thera't a mora practical
ronton for watching tha action horn a dlttance.
H alio** for an element of strategy and puzzling
Chick out Ip-lt month'* towor tap* If you
don't b*ll»we what we're mylntj.
R:n7^S^!PTM i
GAME ROUND-UP
the good, the bad and the ugly
BODY COUNT
'« no point in pussy-tooting around - •hoot-
arc about kMing Mary Whitehall**
_ not like it, and the "video |hm « a
' cathartic experience for our modem
society' might hold about as much
h a tea (trainer, but it's the carnage that
drawt people in for whatever reaton. And there's
'e shoot- 'em -up sub genre in which the
point it to kill as many of the enemy at
Personally I dont get much satisfaction
5CDBC . _. S UP
lei, fab—
00.
Good: Ikori Warriors (Elite)
The tattle guy* thai you have to kill in Jitarr
Warriors ere to cute that it breaks your heart to
blast 'em, but that's your Job. They're little bhie
Mimas, with tanks and the great thing it that you
can steel their tanks end squash em with their
own armoury, Vou wont be able to find rWin the
shops, but do make an effort to track it down
somehow, you wont regret h.
Bad: Operation
Thunderbolt (Ocean)
The only nice thing that you can say about
ration Thunde/bett it that you can load rt
ed quickly because it's on carl. Everything
about (he game is total and utter pap. The
hies are sad. the sound It buny and the
eplay it virtually non exi stent. The chape
Or Tfcundirwiff If ■ sequel Htat'a ave*
wan* than the *rlf in*i {dew't believe
Mm 89 pwr cent aw l it §*f erif iwwHy).
thai you're blasting are rtght up at the front of
the screen - you can see the whiles ot
their eyes. But there are to
many of the Irttie beggars
and they're all took the
bllmmln" same
5TARSTRIKLII
2 It like
[lite with
a let a i w
theoling,.
to be introduced Into the garrveplay, which
handily leads in on to Cybetnord
Good: Cybernoid 2
(21st Century)
Imagine, if you win, Cybernoid J or 2 vwwtd from
the cockpit of the thip; not only would rt be
frnpcttiblo 1o ptey because you wouldnl be able to
work out the puzzley elements ot the game* [which
*re what give them a lot of their character], but all
those gorgeous graphics would be straight out the
window (or should thai be through the cockpit
window?) Cybernoid 2 is undoubtedly one of the
genre's finest moments.
Dragon Spirit \
(Hit Squad)
If you're going to look *"\
at a game from a
distance then for heavens
Mfttetever • eamr ti about whatever
it's trying to achieve, il needs to look
good. But we're not just talking (lathy
graphics here; most importantly the visuals need
to serve the gameplay. Even serious, functional
programs like spreadsheet! and word processors
have to be designed so mat you c an tell what's
going on and games are no different A shoot 'env
up could have the best feel, the toughest enemies
and the fabbest weapons, but if you can't tell if
youVe shooting at a ttaddie or a bit of the
background then you're really thick, Alternatively,
you can't but help feel cheated by games like
Bfaiierofds which play well but look drab,
sake at least make the viewpoint realistic In
what shuation, I ask you. would you ever be
placed way above the flying object that you're
controlling? Never, that's when. And guess where
the viewpoint it m Dragon Spirit? Apart from that,
it's a completely hopeless game in general
fatts — (hit
dragon' f got
about at mutK
spirit as an
empty tattle of
Jock Daniels.
Good: Storstrike 2
(Realtime Software)
A brilliant example ot the use of 3D vector graphics
in the world of CPC taming. Sfarstnke 2 plays very
much like eTWe except that the emphasts rt on die
shooting rather than the exploring, ffs also a gnat
example of what a sequel should be - a Successful
game improved on and expanded-
Bctd: R-Type (Electric Dreams)
fl-Type's dire graphics on the Ami trad stem from
the fact that the game wat a Speccy port, rather
than coded originally of the CPC. The result 1 are
tacking in colour and detail, It plays okay, but If
you want to imprest your mates with the stunning
graphic capabilities of your CPC men dont Show
them this one.
Awyaaa
know what
the ■ stead
far ia
***♦ w ^ N ape, nee
•. > da
•**'*
eV . I
April 1994
rrr
Okay, so a great game won't be harmed that
much by inappropriate or downright dire
music, but a mediocre game can be
helped atong, in the score stakes by a
northing rune A theme tune need* to
enhance the atmosphere of the game:
catchy ditties alone are mora likely lo make
I you turn the sound down after a few plays.
T
1W ilH ei **w almost el mti the gwwdiei
and Zymmpg I* na exception.
SOUND FX
beg*. Dave without teeth
and Hairy mthout the hatr
Shoot envup*
Surety one of the very few Barnes worth
buying |ust to listen to the (heme music.
Gameptay wise It's not to hot - the collision
detection' t appalling, but lhc tune t lovely. A
«m of tuppy laWback ipace Bight melody, fab.
MM
Bad: Dragon Spirit
""I Squad)
fat to be the silliest match between game and
thai I've ever heard. Twee tunes do not ic with
r . flying, fire-breathing dragon* Not that the
;'• bad, 'cause it isn't If i hisi that n't how can 1
Ifws ■ inappropriate IT* a bd like flavin e the Mickey
Club theme tune accompanying the Charge of the Light Brigade.
your
HtlM
games *nh wimpy (itfle sound effects Even If a
n looks Nke a gun and kills like a gun. H still
ecnl feel Hfc# * gun unlesi it sounds Mi* a gun
mash TV (Hit Squad)
Everything you kfll or pick up seems to have Hi
own particular sound Darned useful because the
game is so fast moving thai you need good sound
lects to keep you up to date with what t going
.around you
Starfox (Ariolataff )
Remember the hoo-he when Nintendo released
Star tMng7 Wfel. thfc game is what the hoo-ha v
about Origtuey they were going to call me
Nntondo game Starfu [cause ■ was about a fox in
die stan, see?), but Jut* before ft* release, after
Yetith, It's Brm§mm f p tri t - some an* gel
r:
game of the
same name
in the good old days So promptly Owy chang
name of the game to Starving, the name by %
we «l know and kwe* today The point of das
whole thing was to tei you dud Ihe Starfox 1 * i
effects are not worth talking about so I wont.
Tee, rfstfc*
not games at the ads and the previews m the venous
computer mags had appeared someone
mm
IGHT GUN G
41
The fight gun
has got to be
one of the
most under
utilised
accessories for
t*V the CPC ever.
And why*
Because If s rubbish that's why.
Iff a* light ft* a leather with a
soggier trigger than the cap gun I had when I
■was ten. Even worse is the pathetic selection of
names available for it. Not only are there very
few, hut none of them come up to scratch in the
gameplay department.
Goods Skeet Shoot (Trajan)
The best of a had lot, SAeet Shoot takes you to
the estate of a large country manor to practice
your clay pigeon shooting. At least I suppose it
won't have the Mary WhUehouse clan up m arms
- shooting lumps of clay thrown into the sky can't
entice you to go do a bit of joy riding, can to?
Bad: The Enforcer (Trojan )
Oont whatever you do, watte your money on
this atrocious excuse far a game. You lace a
short row of buildings. People poke their heads
out of the windows and doors and you have to
Shoot the baddies before they shoot you, while
taking care that you dent hit the non-baddies or
the police
Fun huh?
nlr
Lovely
lubfaly
Nomciri,
what could
relaxing?
PICK-UPS
A shoot-'envup, ike We, is an about getting hold of
all you can before you die. In gfe rt can be money,
love, a career or anything that you
xiak
Js. r
^■«alri a
■
April IWt
TRAD ACTION
fWLJ»
In firm mud forget and
jftV ntMfMwfl \ 1/fTJrt * DflVt|t
- 1JI
basically,
I*' a -.LLI.L
lr# rvMHKi
MUST GO
If you' vi> had a hard day at work,
Micro's nothing like coming horn*,
slipping Into something mora
comfortable, cunning a relaxing Radox bam
and indiscriminately destroying loads and
loads of a ton spacecraft, buildings, ships,
helicopters, anything, in fact, stupid enough to
got In the way of your gurtf (but no l while
you're in me bam, I hope - safety
consciousness editor) These blast-anythlng-
and- everything games don't Lax your mind.
don't educate you in any way, {though they
may arguably help you with your hand/eye
coordination if you really need an excuse) but
Hn'y definitely ire great fun
Good: Fire And
Forget (Titus)
I know I mentioned Fire And Forget lasl month
in the Good, Bad and Ugly of Driving Games
feature, but I did say
there that it was mere of
a shoot-em-up with
driving bits than a driving
game with shooting bits.
As a thoot-'em-up it fares
well in the good and bad
stakes, 'cause the further
II you go. the more there is to shoe!
" arid the tougher getting any further
down the road gets,
Bad: Copter 371 (Trojan)
Copter 271 must of seemed like a good Idea
at first, to have a vertically scrolling playing
that's actually wide than the screen on your
monitor But In reality ft just doesn't work The
main problem Is that baddies can sneak up on
you from the side without you having an
Inkling that they were there just off screen but
on the playing board if you know what I mean
You can't go backwards to if something
appears to the aide of you there's absolutely
no way on earth of killing the darn thing
CAME ROUND-UP
Without baddies to shoot at. shoot -em-ups
would bo pretty darned useless, wouldn't they?
Enemies Can come in all shapes and sizes,
from thick soldiers who seem to throw
themselves tnto your fire to mammoth to
spaceships that won't stop attacking until you
blast mem into space dust. But the important
thing in any particular game If variety. Whether
you're piloting a spaceship of yomping through
the jungle, a game will only keep your interest
rl the foes you face dent all attack hi the
same predictable way.
,
if! At'
Commando (Elite)
Baddies are Hca number 23 buses,
you don't we one 'or ages and then
ten come at once, and ail from the same
direction. Thank goodness for Commando, one
of the great exceptions to the rule. They keep on
cumin' at ya from all directions and with loads of
different weapons. You'll be attacked with
bullets, grenades, tanks as well as a bit of hand
to hand combat You don't get much of a chance
to Sit back and catch a breather, but you'll be
enjoying so much mat you wont want to.
Bod: Mercs (Kixx)
Okay, not all of the baddies In Mercs are the
exactly the same - the occasional jeap or tank
livens things up for a few nanoseconds. But for
the vast majority of the game you keep
fe coming up against the same
old terminally dim soldiers
who aren't particularly
difficult or interesting to kill.
£ There's more variety on
■ Sunday afternoon television
I (sport on alt sides).
■g guns - more
guns, bigger gum. automatic reloading gun*
and more effective guns. But you dent get
anything for free, you have to work hard to get
what you want out of life and computer games,
Good: Nemesis (Hit Squad)
The pick-up is a strange Unto boast, it's not
the pick-up itterl that makes the difference it's
what the pick up does. In Hvmesit the pick-
ups gin you such stonkwigty good extra
weapons that you find yourself actively
seeking mem out, not just meandering along
and hoping one appears in front of you, And
thaf i the way H should be.
UtafC
IfeVBQI I IW %
ywt again.
MQ
Bod: Copter 271
(Trojan)
Yawn' This cart game has to In one of the
most boring slices of software on earth, wf '
pickups to match. Okay, so they give you
extra weapons, but the weapons you get
ft teem to enhance your fire power that
i Oh yeah, It shows up on screen
alright, as two streams of bullets, but the
baddies seem to take exactly the same
— ount of time to kill as when you haven't
the pick-up. Hopeless,
e times you might have the urge to sir.
- mind a little, but stiN release the tensi
the day in a good old, no nonsense blast
. That" s when you need a game with a
i, a game with a mission (eight mis
to be the norm). The best missions
those In which you aren't automatically lea
•—i objective (like you are in timvy SEALS),
i have to search around a bit.
ood: Starfojc (Ariolasoft)
nous Starfrur rears if* beautiful head '
once again. Each level, as well as at
to survive various onslaughts from oner.,
~, sets you a task, for example finding
I storm and reporting its location. The
is that the difficulty level of the mfstlon-
■ at a sensible rate, unlike a lot of »
first level is realty tough and the
t offer any additional challenges (did
"y mention Saint Dragon?).
d: Operation Thunderl*
it Squad) i
from me to contradict
AA crews but I
on Ihcy must have *">
i mod giving this trash
per cent (I agree - Srmon)
i too - Oav*). hi dire.
I the missions, some , J
. die hod
<A *5?<Lk <?u rt<> ^t^* •?♦ '.*
>ry «JrV *V **V ^v 1 **<
rating'
jus enemy-
about at
;h to the
pixel sired
sights and
sound f x
s it or isn't it?
The main argument that erupted over this feature
was whether Pang, and consequently Z*pT&mU§
are shoot- em-ups t reckon they are. the rest of the
crew reckon they aren't The one thing we dad
agree en was that they're both darned fine games,
they both wouldn't At Into any other category and
so wo might as well mention them here 1 mean, just
because your gun shoots cork-screws instead of
bullets most of the time doesn't mean they arwit
essentially shoot- em- tips, does it? And (let's not
start all that again - Dave]
.pril t«'M AMSTRAD
40
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TAH
GAMES TIPS
Through the clean icy breeze of
Hie Matlock mountains, an
exasperated, muffled voice
asks, "can someone get
this damn sack off me?"
Yep, the Matlock
postal system (ie f
ffie postman) has
once again collapsed
under the weight of your
letters to the Cheatmaster
supreme, Lee Rouane
Zub
Kicking off this month's plethora of particularly
pertaining cheats is our poke-penner from Perth
m Scotland. Neil Henderson Neil breathes life
mto thai golden old* Zub by suggesting thai you
press the CONTROL key during play for a map
indicating the three teieports at the top and also
a box showing the current area oi play should
appear in the top f ightnand corner where the
picture of Zub should be.
This cheat can be easily reversed by pressmg
the CONTROL key again to get things back to
normal, f*ce one Neil, keep 'em com*ig mate.
SOCCER PINBALL
I ertfightrns us
1 HUN
Elite
Bouncing back nto the fray of cheating comes that
veteran meddler and hacker. Alex Cochrane from
Lanarkshire way up in the highlands Tfcrc Tinuj AJex
provides you kicky people $tf\ t*e uJtimaie cheat
for M r s coveriape btodite stefCEItg/ ^^ mt ^ m
You can delete the cheHQbat you don't
from the listing, but obey the irwrwiions
contained m lite programme. Chev AJex, W rfl
love yer loads.
GAJfl IB ' mmmwo i wim i hwi i h iiiiii wu ii mo iiiiii
LUXf 28 '• ELITE CHE A! FOB Aft COVER TIPS 1SSII
t 100 ■
Mil 38 't IV ALEX COCKflMtf FCl II •
inn 40 ■• HI lit I
L4PH » >• fEUTI HHftT FftGlLHIES W) PW'I
mn t
CftOH 68 ' M « i«"MWMM I | »I H Itlll HH I1l# #M I I I M«
eaaa iti itartsisrit
Cm 80 RIAD 4t.lt iti'Hi- THEN 4W
kUhLh 38 fe^oU**'***):**! 4tart,b
r«JI lift *tolr*t»rl*l
CAP* 110 WTO B8
F»F 120 INFINITE CRWITS
EAHL 138 PftTI 31,21,12.12. 58
lip for rtt*
team - 'try
• coring.
.^ ^
^ Keeping up then
Aiiai't tjombardmem of
"l the Cheat Mode
l offices. Tony and
■ Domu Pari-
IfomLowedges
provide us with yet another encelent cuvertjpe
poke, £ xoton is the victim this imte with mim-j#
Ives, grenades and ammo provided lo lum you
»*t0 a Super shoo'.
IMflt 101 'Exdm Ctmtaff Hick
!U6 110 'By T«nv I OOftiu Pirkrr
CMS la 'Fit tl Of it Nit
III J 130 4(4 Ottfl fttntvr Lin* S;
MM* 148 '
1MUI 1H PITA tt,0],C».U.K,0!.tt r 01.CIJI.IC
nut iwhti 31,00.01. n,n.c»,JMc.».n.ai
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[KIT 210 HTI CI,E5.IE.21,CE,IE,22.5J.41,C1,M
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440 CflSUI $99
450 IT fcfST THttf MKE HEM. 10
4(9 WUt -Infinit* lm« <t/*> '>«l
01 02 OF 02 20
.74,28,(4,(1,70
.(5.73,73.28.41
,83,6103 ,30 3D
CUT 470 COS HI S»
HIE 4M IF ||S*r THtH MW lOECf ,tt
Itt EKflT 'Uhnllf Crm^H t?/H> ",*»
C4T0 888 PW0I OH
HOC S10 D jI T THEN HNI KBEBS.AO
CAHF S28 I Tift
H» 538 Clil «!-EM
Ull S48 F1M 'OS pFir. Twim Errir <*:EM
CJMI ES8 ttrOFFIMUJhHETnN
C4U sa METOn
MtlHHoc* Poke*
»
■ Whit rtling do you reckon ,
Imolon ii worth, than? \
I
AIMS
GAMES TIPS
multipoke mania zone
One* again twD br ave follow* delve deep into the ZBO bringing you greet
power and knewtodfte to help you oft your queit lr>r gaminit itafdom. Peter
Curgenvert and C8 Themai art thrt month'* heron Cheer* fofc* A* u««l
Gam*
F.lMmi Wtm« IPC)
Spooked IPCl
2s4di (CBl
Format Poke, Addrow
Eirtct
BF46.QQ
BSFo.OO
26C3 0O
Gf56.No
6F5Q.No
6F57.No
6FU,Nb
Arrow* donf do any harm
Infinite Hvei
Inftnlta hue*
No a number of itileldi
No ■ Number of magailrtei
No ■ number of mlMilet
No ■ number ot power colli
me initials after the nam* tell you who loved your We thil time If yOuVa
dracovered any poke* you want to *her» wMh (ha nation write to Cheat Mod*.
Amitred Action, Future PufcriiihJni 30 Monmouth Street Both. Aran BAI 2BW-
Garnt
Knight Lore (PC)
Spy VS Spy 2 (PC)
Spy VS Spy III (PC)
Sal Combat (PC)
Short Fu*o (PC)
Format Peka, Addreti
Tap* 29C9.0O 1
Tap* AB49.O0 J
Afl5€.00 1
Tapo B23B 00 J
B22£,0O
Tapo 8657AJ
Tapa 9977.00
91FOO0
Effect
tnftnite Irvot
Stopt timer
Stopt ttmof
tnfinne Irvoi
Infinite Uve»
Stop* Timor
CAftN 140 CONSTANT EMRCV BOW
HMO ISO MTU 3E.3E, 32, 02, SUE, IF, 32,13,30
CADI lte 'HO THERM BWB FLASH
EACH 170 DATA 3E,C3,32.E3,38
DABJ 188 ECH JAMNER
LAA1 110 DAT* 3E,3E, 32,81, 99,3E,fF, 32, fiC.BJ,
3E,A7.32,ll,6B
m? m awiK peuki
Mil 218 DATA 3E,H r )2,»JI,NF,32,n.5ii
FAJL 220 IHTIMITE C*K» BAY " .
EtPN 230 DfiTfl 3t,A7.32,ftr:,SI
EACH 240 CONSTANT SPIKE POD
EAFN 250 PAT* 3E,A7,32,2C,46
JftlT 218 NO CUK4 LOSS 044 USING SPACE
EACH 270 DATA 3£,*7,32,4fl,4&
FAHO 288 'HO LASER TEHP. RISE
EAPH 230 DATA 3LA7,32 r B6.87
EACH 300 NO EKEKY LOSS
EKO 310 DATA 3E,t9,32,BF,43
FALL 320 INFINITE If ISSUES
EftrK m DATA Af, 32, 11,46
Kill 340 'RICH! ON, COrUAHUR EUERY SHIP SHOT
EACD 350 DATA AF ,32,10,47
MIL 368 'ONE HIT DESTROYS SHIP
EKO 370 DATA 3I,A?,32,A9J7 ^^^^
IAtt 3« COHSTANT ■GALACTIC jMUtFiKt
EASO 390 DATA 3I.AJ. iiJi.TQ
CALC 400 J N» NVFlTUPACt LIMIT
CAIH4I0 DATA 3E,«e, 32, BO, 7t, 32,17, 71
CACF 428 'iHDESmirCTlBLE SHIP
TAMP 438 DATA 3E,C3,32,2A,n,AF,32,ll,8S,32,0
6,8ft
JAPL 440 'STATIONS LAUNCH THAtCOIDS (SO If)
EAJL 450 DATA 3E.00, 32,25.93
1MB 468 '* DOH'T RDWVE THIS LINE OX ■
EAKB478 DAT* CD,60,M.*I»
ll?K 488 'load \ntAtt *fld ■okri
IABX 490 DAT* 3E.GI.CD.0I.8C,Ol r 88,r»,CS,3S,8C
ISLE 500 DAT* SE.CO.&UOO, 00^,32,8*, 3E,01.01
IALI SID DATA 1A.1A, CD, 32,BC,3I, 82,81, BS,86,Q
IAFH 520 DATA 32,BC.3E.03,BU8,IS,C1,32,BC,2!
IAJI 530 DATA 6A,48,C0,S8.*fl,CO,ie,BB.OB,B5.2l
IAHL 140 DATA &S,40,CD,77,K,21,8ajE,Ci,83,B(
IAFT4 550 DAT1 CMIJC.3E. lS,32,47,BF,3I,9r,32
[AHL 560 DAT* 48.1F,21,2F,41,a5B,48,Cl,ll,BB
L
Are you
befuddled
by listings?
Oon"t panic if you're new to Hfttngi. There'* a
full explanation of how to typo in the domed
ttuhgt and what ihr, four-tetter code* ot the
beginning ot eoch line mean in the Type-tn*
tcciion which itartt on page 30.
JAN*
[Air
EALi
IABA
I*F1
IflCD
TAM
IftFL
pin
mi
TAME
14EH
t»af
IAB1
I AH I
IAHD
1AKD
IUCH
I ALE
IA0J
JAHD
UK
IAPF
iuAH
lAcr
iau
im
IlK
ifiJll
IACG
IKD
lADt
IAPD
I«C
HACF
S78 IAEA C3,W,BE,
580IAIA 18, Ft, 65,
S9BDATA 28,20,20,
60S DATA 20,41,41,
618 DATA 28,43,41,
620 DATA 20,20,20,
638 DATA 3D, 2D, 31,
648 DATA 22,31,21,
GS8 DATA 02,50,41,
660 MIA42,SS,2a\
670 WA4E, 45,20.
I8S MTA 2MB, 21,
698 DATA 20,tl,(E,
700 DATA 61,64,6s,
710 DATA 48,21, CD,
728 DATA 65,72,74,
730 DATA 74,68,11,
740 DAIA 6F,6E,20,
750 DATA 78.72.65,
768 DATA 65,79,80,
770 DATA M f $S,64,
780 DATA 11,0,71,
7S8 DATA 65,70. ES,
808 DAIA 65.01,0*.
tie UTA AltiO.SS,
f» HTA 42,45,S«,
S30 HI* 43,54,20,
M0 MT* S?.».W
mi DATA 4F.S4.2f.
168 DAIA 54,3F,2E.
J79 DATA 54,48,45,
888 DATA 28,41, 4E
198 DATA 54.48,45,
908 DATA 4J, 41,44,
118 DATA *K*
928 ch^0:«^480e;
7E,FE,H,Ct
6C,6S.74,«S
20,20,20,45
20,54,41,50
45,41,54,90
28,20,20.80
21,31,21,31
30,21,31,21
48,45, 20, -14
41,41,43,41
SS,6F,72,20
QD,eA,4B,6S
«,20,tJ,(C
72,73,20,tf
8A,0A,Ofl,DF
20,64,63,73
M,45,4C,4S
53,74,21,54
73,73,20,51
0*,9A,TF.eF
M. 20,50,72
20,61,65,79
£3,75,74,65
0A,eA,0F,D3
4F, 55,20,52
20.S4,4F,20
11,48. 45,20
tft.tv'JMF
44,4F.«,S4
20,49,46,20
41,2(1,52,15
4426,41.4c
20,42,41,53
4S,S2,FF.OO
RESIOHI 490
,C(,5*.BB,23
,0F ,01, 28.20
,4C.49,54,45
,45,28,33,34
,0*.OF,03,20
.30.21,31,21
,20,31,21,31
,00,0*, BA, OF
,4F,4E,45,20
,43,49,52,41
,41,41,2T,41
20, 4C, 65, 65
,6C,20,72,6S
,66,20,41,25
,Ol,«,tt,73
,63,20,77,63
,54,45,20,18
, 68,55, 6E, 20
,EE, 79,28,61
,02,4C6E,6)
,65,73,73,20
,20,74,6F,20
,20,78.6F,6B
4 2i,2*,44,43
,45,41,45,41
f Sl,4S,K,45
,5f,4F,4B,45
,55,20,57,41
,20,57,41,41
,4E,4F,S4,20
,53,45,54,20
,54,45,52,20
,4S,4J,28,4C
,00,08,08,00
JAIF 138 READ itlTJ il:**ACa' TNIH 960 ELSE 940
GAH1 940 ^VALCl-tiDiFOKE *,»
HAFO 950 M:KM:chi:ehk>*:G0IO 930
HAHI ISO IT CMO34096 THIN CCTO 388
CACO S70 CALL 14080
KACO 980 PBIHT *1iU Error Old Bun ...":EHD
Sim City
Darren Oodds from Ponteland, Newcastle, writes
*;, nay, begging for Cheat Mode to reprint
John Grrvin's AA65 Srfn Cify poke. Here's the
poke Dazia. but as for your queries on how lo
burid a metropoliSi and whai the gene code^ are
for. we are at a loss. Perhaps some power-
craving reader can enlighten us on these points?
Nino! ManouaJI'oi
World Championship
For those of you struggling
with your chicanes, or having
problems with your pit stops.
1 Chns 'Mansell Jones from
Goosnargti (sounds painful)
has supplied a complete set
Of tips to take you through
M^gef ManseW's Wprfd
Championship. Up the
walrus moustache.
If you are an enpenenced
Leek, none ©I vi atf* euro motor retting few*, ** H tW* player then don't begin the
picture- hoi nothkof to 4m with Nigel Maniell, lough tuck. garne m ftomal because you
April 1'i'< I AMSTRAO ACTION
GAMES TIPS
Poking the
multiface way
1 Make wrt you've gat a Multiface plugged into
the back of your CPC - rt helps.
2 toad the game as norma).
3 Press the RED button on the Multifac*.
4 Pre« T for tool,
5 Pint ' * ' to wleck tho code.
6 Pre** If for hexadecimal input.
7 Frets SPACE for input
S Type m the addrssi (I*. 3A7C]
9 Type in the POKE Ete. A?J.
lOPreti RETURN,
I I K there If more than one poke then go back
to stop t*v*n.
1 2 Prets ESC to get back to the menu
1 3 Press R to return to the time,
GAIf 1 'SMCIIY lucks (disc)
F«i J B» Mr. Cirvli
EAL1 3 Octebtr 1338
flftlH ' '
MHr 10 WM 1
FKE 20 addr=*4g:SESI0RE
DhV 30 READ bjpt*l
I Aft I 40 IF bytt)='NETMFOL!$' THEN 70
hah, SO POKE addr.MU "I" ♦■»*♦!;
*ALI CO *ddr-uldfU:WT0 »
Mr 70 PRINT' Infinite cash t¥/rl> ■»■
GftFH N MILE HOT AHD klO"N"
CftCC 38 kl:UmRli|H](Hl>.UihD
IflJO IIS IT H:T THE* POKE Jil,iC9:CALL 148
IAHI 118 INPUT' Initial funds ! I*,*
EAFT 128 g:lHT(N/(SS«)
FAX J 138 zl=J!EXJ(x-tf*G5S3MJ
mi 140 PCffi «S9,VftL(-r»IIIC«1l(il,2»
HACJ 1S8 WKIaSE^fiLrrtLEFIIijt.J))
Fftltl ISO PAKE 163^-CflLL 440
CA&H 178 '*» LEAVE AU LINES JH «•
ttFJ 1S« DA1A 11,88.01^,75,88,11,88
MftKJ J» DAIA to.cd, 75,90^3^1.00,68
CAIP £88 DAT* ll,88.i8.8l,88 J 3i,ed.b8
HAJI £10 Wik 3t,28,33 dUt,3e,4t.?2
H8HH £28 DATA (tE,2t H 3e,0C r 32,d4 r it.3t
MIA 238 DATA *7, 32.3*. 11. cJ.12.B4,a4
HAFF 248 DATA 4M».tt.Ga,Sa,21J»,eu
HAW 158 WW 0&.0?.«,ed. 77.1*. H.d
HAM £68 DATA »3,be,cd,7*,fec>.48.32
KAAC 270 DATA «,80,c9 ,41,44,4c, it, 42
NA9C 288 DATA 4S,4r.rlEIAOP0US,4i
Infodroi
Some mside knowledge now, as we reveal all the
codes for the junction rooms and garages lor all
15 causeways (Eh? - £<fl m that maddening
game. Jrifodroftfs (which must have had the
purplest advert eve/ seen in the mag)
Christopher Mariand in Swnton is the man to
thai* for this little lot. No itiere's no excuse for
not reaching the end of the road,
Junction R
Great Circular
000
<— >
Zen Mendan
010
Great Circular
032
<— >
Mandala Radial
010
Great Circular
064
<->
Tao Meridian
136
Great Circular
128
<— >
Zen Meridian
133
Great Circular
160
<— >
Tsang Radial
010
Zen Meridian
046
<— >
Epsion Arc
036
Zen Meridian
074
<—>
Tao Meridian
074
Tao Meridian
110
<— >
OettaArc
040
Great Circular
192
<->
Tao Meridian
0!0
Great Circular
224
<-•>
Tn Radial
010
Epsilion Arc
010
.:-..
Tn Radial
055
Epsilion Arc
062
<—>
Mandala Radial
055
Mandate Radial 035
«:— >
Delta Arc
010
Mandate Radial 022
<— >
NE Quadrant
033
Sigma Arc
062
<—>
Drum Radial
055
Delta Arc
070
<— >
Drurb Radial
035
Drulti Radial
022
<->
SE Quadrant
030
Drutti Radial
010
<— >
Great Circular
096
Tsang Radfal
022
SW Quadrant
030
Tsang Radial
035
<—>
Gamma Arc
070
Tn Radial
022
<—>
NW Quadrant
033
Tn Radial
035
<->
Gamma Arc
010
Gamma Arc
(40
<—>
Tao Meridian
038
Garage Locations
Great Circular
013
Great Circular
150
Tao Meridian
031
Great Circular
041
Great Circular
230
I'd si hon Arc
055
Great Circular
080
Sigma Arc
031
Noreast Quadrant
010
Souwesi Quadrant
023
Soueast Quadr
020
'5H rfWff^l i TV I *'j
We featured a keypress cheat in issue 98 for
that eggs-abound adventure Spellbound Dizzy,
a couple of Queries about the cheat,
noticeably hom David Cook « County Antrim,
here it ts agam to dear up any contusion.
Press SPACE to start the game then press Q
to quit Type WANTArWMLITTE (don't be
tempted to put m any spaces) very quickly on
the title screen and the border should Rash to
tell you that the cheat is active.
While playing (he game, pressing C wdl brmg
up a rather nifty cheat menu. Hope that has
cleared the problems up, Sorry things got a b't
scrambled the first time around (groan).
* — tm
rATumsEBtmi
!>••■) In tfc* j**§ |«» of f awrti America
Nmoo) ore tttidlMovered tribes art pnjrfjaeiM
who have c •nvervfrtl em ■ ■ ■ *! whUli t»
H»o wont Qttny gwnso onror roloojeod.
Stuck on a gam«7 Or have you discovered a
cneal or hint that Other people should know
j bout? Tnen write to: Cheat Mode. Amstrad
Action. Future Publishing. 30 Monmouth
Street, Bath. Avon BA1 2BW
-. *
wi fnd 4 ncfcculousty easy. H tnts ts the case.
start on the Professional levei
• Before starbng the race you must r>ek the
correct gear rate - tfus i$ very importanrj
•i If you have never driven around the circuit you
are about to race on, check what R looks hke
bifore-hand by remembering your code men
icadmg up agstn and racing on that circuit,
• Otherwise, go to the circuit you require and
you wll be shown a picture of it If there is a very
long straight at the start then you should use a
fitgh gear rabo because before you get to the
end of the sfrarght your speed wil have reached
Ihe mjoamum, which ts higher than any of the
other ratios maximum speeds.
e If the straight is a short one use a mid gear
rabo as the acceleration is faster enabling you to
get ahead of the other cars at the beginning.
o Never use the low gear ratio as the speed is
just too slow to be any use
If you are not at the start of the grid try
again as coming from behind is a dead loss,
• Always write down the long code, and try
not to lose the paper rt is written on.
ft Always stop to change your tyres exactly
half way through the race regardless of the
condition of your tyres
■ When you re pulling in to the pit lane, try to j
be in front of the car behind you by at least
lour or five seconds.
With these tips you. should be a cenhpedeon-
lip speed demon in nest to no time.
i
r*" 1
If
Ambling -
the worfd-fomowi rating uomMi
triplet* celebrate another victory.
AM^trap Acrrioni
INTERVIEW
I
1
How did you become* interested in coding?
>( l was 10. way bach in 1984. my father
Dot . ' i a Tl 99/4A, but i io games w« avail ah e
(of fi 5 machine, Other - Js really .v j ite^ * n
pliy. "so I teamed to trav ,'w game\ ke
I went on to
-lOwtOGOde "MV
ng conquered Hie CPC
gomes scene In 1 993 witf
" i c omme rcial releases
and one off the me
controversial PD games ever,
Austria'* second moil famous
son could well be Elmar
Krleger, oka Elm toff, Kelt
Woods braves the singing nuns
to lot the man responsible for
the notorious Zap'7'Boff* have
the right to reply.
ould you say learning ma*
particularly difficult thing?
Compared to CPC Basic . yes,
if you look at *he recert C Coi
conojters, w<th a few itiousand
dot urrwmabo" machine code
f
ts - but
rsonal
aving codw v>z gn .„
'toper CauMrw and firehstv ik /, which
.ere probabk * -: wee be" > ng
h ol 1993,tt> AusMmcjW *negef
I'l/daimtobr 'N'; noslsuf .-■. -fulCPC
ider of '■':< r nt tjmes, > ■■►•' Jso got a '? g of
POgame rj(-mosand it '^ status "«.tw, t wtmn
ion;: " • mcrt pofmi.v doing th 'ound*.
>t bad gO(nflW"a 20*year old, nsperjatfy
" tur hmt commercial produu
course, the game ZapT'Bntts What inspired
you to write this game?
I offered to concert
Pwtt 'or Ocean
Sol '.-..ire tot tie normji
CPf . iPang was i
eve "leased on
PIum iqra verysr
sum of money, .
wfiw they sat* i iolhad
afaady spent ioo mucli
tint> vorkmg on rl *-
Why was this, because H has to be admitted
thai the review was not a bad one, and that
85 per cent, which many people, yourself no
doubt Included, felt could have been a bit
L, f her, It not In Itself a bad mark?
rrany magazines 85 ser cent is a really ^-od
^r*, but rrt M SO many games which, in my
rvon, were dreadhi. got over 85 per cer>: (f
jitti fte had qualified this remart - Dave), that it
~*med somehow ndicu.ous.
The comment has also bean made that
Zap f 'Satis lacked the in-game features that
made Pang so playable. What t your
response to this?
Not t'ue! Okay. Pang did have some extra
weapons, but ZapTBafls mote than made up for
this by offering additional feature? such as many
different types of bat.
rnavemen's, snow and said
storms, snow guns, spikes
and elevators, which added
much more to the gameplay
than extra weapons,
As
ft wasn't, then. Just to accommodate all your
"flashy special effects', as hat been
suggested In tome Quarters?'
No. [hafl sim i not bur' f here are lots ol
speo.jl effect- ri the mtri. mil 'lie title screen.
but Hie k il oil i om filiates on RarrK-play
when you consider (hat rn between all this work
he -.till manages to find time to study technical As you know, there was quite a bit of
controversy over the review ZapTBaifs got
You alto coded the
brilliant Super Cauldron
and Preftlstorffc 2, which
both f cored a massive
96 per cent when they
were reviewed in AA They both came out
last year. Have you or Titus got any new
'~asef planned for the CPC this year?
nt got anything on (he way lor the CPC, but
will, however, launch Prtfnsiorik Man on P
Gameboy n May th's year. It's a ccnve'sOn
Prehistarik 2 on the CPC - even the muse has
been transferred from the CPC!
"eihemai ' >f unrver: !y, So we tnouftv iter
iDOut box we spoke to this prolific CPC
^ebrrly, |nd ssk him 'bout his life, his wwk,
. just to : ■•■-■ .ve that AA is always wiin^ to
it to reply, '« reelings on tti ■ AA
/apTBafe re view, wh* :r? rx-nvofced a rmurfceble
i nounl ol coi "oversy -
:espitethef«i gar* - * jj^
■ ill Anyway, Jcf s
net on witu the
In Amstrad Action. Were you partic
up set by this review?
It v-J'.n't the actual Wutew of the g.jimj
often led me, but rather ■.►■ntences I ke.
, of the g .j ma 1
•►■ntences Ike, Try to
, i void wrilrij sometti ng
d in like 2.j;>TBafls"
which apj-i »ared in me
I- xt lew issues, fhe
review itself was
s iripty a major
it, and
. that
share
do you t
Issues, and what
think of AA reach
it future do you *e<
CPC In general?
ITs simply great what AA has achieved, ft means it
is nuw the only high-street CPC mag left, flnc i
urgf ill the readers to keep it alive. If s far rrwe
■rte-estmg than the usua consols stuff As for the
CPC, without doubt, t has no commercial future,
but Hopefully it will co r '[untie as a comptrter that
slows everyone to get n touch with coding eas L
That's something conso'es cenl do.
Thanks Elmar, and good luck with the
launch of Prehi&torih Man.
1
OUR NEW SPRING PRODUCT GUIDE IS
NOW AVAILABLE - SEND A STAMP FOR
YOURS BY 30 APRIL 94 AND FIND OUT
HOW YOU CAN SAVE Uf» TO 20% OFF
THESE ALREADY EXCELLENT PRICES
wpmmtwm
hod pour Met wffli t*m Ulfng Ml (HI oRuniw
464/M28} ...E14>J5
I Und Ul M41* ■rniunti, i*«mqi and fnntt card
ViTn*llrtJ tux* K<i-|xrH| fpc (tw HtM* binlrmt
. -l"', V'.'. {ROM t/
fcnpruw youc Proienl pra m nM u on
EjKXfcfli Ow* Top PirfXnh* gfytn * J** «
AA100
1'icnto . An |ium on 6-1K t'i'C -■ , El 4.95
El?. 4 5 Mj*nq Lijt <464/6 1 2fl|
-45
G**pnM.«u|Vf46^frlJSJ " EI4\9S
OU ajla j your Hgunaatfitt. hart. fc4n id am
ilwii Aci OLtrj tinq ft F >B E39 9$
1 4 75 (ROM E24.TCJ
WHY DHPDBp LffiVUtWIffiTTf' ar|rUI.NVl
Picture & k i ! . ,e,»tntlJ45
dp art tor Pagr PubfcWStap Ava {P***,
PtamrtVtl jrl pM-tugr wSh iriqw fnv nKatfcm' T -*' Jdv.ir4*j<> «l ya^ (Art " »fk*CWT»e*
F*rt DrU loo iVOOirwtj futXagr *1 MCfcag* - a*. Ihr normal fmtucl w .«u>
(WrtWH
•Ai«bfi»lmig|% .;,' I.'HKJ 1"! W.
Gi^xi* ■ Armarad Tho unitmnw (kl (ray jimnipng unmn-i. cmknr
»c &p*H fwr?gr,«TWT>rr5 and tuKfecrv
All serious programs .ire supplied on 3' disc unless otherwise
stated Above
'VfCKiWfBr
PC WttD
*****
GAMES
MM
f hjfl (CPC PtWf, IS«
J DOC
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With many objects to use including Light-Sabres. Medi-Kils, Energy Pills.
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To order und * Chequc»¥>0 for £4.99 Tapa/tG.49 Disc miid« payable la
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(
OftltocfruvaUaf rnrivtii ry. m Haftat* Uf I ' m Ml r
VW taf*Tattr> ■* fcfWt* niafcirdtfit Fdf^V tt# fJUTW «aB*r*
Tel: 0582 491949 (4 lines)
WTS Electronics Ltd, Chaul End Lane, Luton, Beds LU4 8EZ
I fiT il f-^iST*, ,-*-■ .- ,<>..«• crisis «. *«. -
J .
do *n under, id blitheT8 and
to widely ***"£;* UK ft"
»«, colonials in **>»*• „,„, qgid-
UK On the currelrt J* cost at our local
£-** »«. ^ srr; : s>°* •- » «-■■
they have often sow
chaTge about ****• a J B BomCi bless » **
postage. W«" ^ ^ ieS and charge their
Moulder lha* ' e * pons ^"* f postage.
Sinc e the <*"** °'^ e , n0 eH*c*w me***
of <he CPC and PCW «w- . n ftustfaUa
ho o*W there ^ °^ r cPC and PCW^ers.
0ne of these. <J*«T ta ^^atid, about
^/ May v our ""aE ai,,, °
ART ^ many more deadline*-
,/■
Type-iit»
on ttap«?
Looking hack through the
years I have seen the
development of M and the
demise of others in the CPC world (bad for
us, you must agree, but not for you}.
Your magazine has a fairly balanced
mixture of serious and games articles, but
(here are some points that leave a bad taste
in my mouth, I have
noticed over the last
few months several
changes for the
worse, the worst of
which is that the typo-
ins have been taken
off the covertape.
I (eel most strongly
about this, especially after I typed in the
SafeSoft Disc Arcrwer from issue 101 and
found that only the Hirst two lines of the main
screen appear- I also typed in the
Typectwcker and on using it found all the
letters correct in the checksum.
I feel this is the perfect example FOR
having the type-in Ales on tape - at least we
wouldn't spend hours wasting our bme on
programs that do not work.
I buy your sister magazines Amiga
Format, Amiga Shopper, etc, for a few
pence more and get many more pages and
two packed disks, so you can't say that the
cost is a reason for not putting type-ins on
tape. Don't dictate to us through one
person's decision, put it to your readers -
let us decide if we want the type-ins on
the tape {we keep the mag slive by
forking out our £2:95 every month). Let's
have a readers* poll on this issue to settle
it once and for all.
This Is not sent to you in bad faith, so
let's have no coy remarks.
tf you do not print this letter in the
mag ai ine then I presume that you have
There'* no question of t» trying to
rip anybody off. anywhere in die
world. Whit* I oouktnt try to
our distribution
t nought processes, I
you dial a they
thought dropping tht price would
Increase sates they would- Tht
reason It costs tot* to buy the
mag hem your local newsagent
is because he can ontar
maf uirxii from the UK inbuilt
For un to send Individual copies
abroad costs a tot morn per
issue. Sorry, but that'i tha
harih economic tacts.
Thanks for the info about
down under,
it arrived too
for last month's WorW
i in the pipeline. Dov*
Send your tetters to: Reaction, Amstrad Action, 30 Monmouth
no wish to listen to your readers nor care
about their freedom of choice.
Mr C Johnson. Eastbourne,
The demise of anything CPC related. ansHKSf
does include other magazines, is never good
news for us. We woufd love for there lo
be a buoyant CPC martin with loads of
inendly competition between companies.
Yes. we are proud to be ihe one surviving
CPC magazine, but we would siill rather be
the tresl and piggestsellmg CPC raga/irw.
Regarding the tvpenns, tha reasons they
were removed from Hid covertape were
i omptot and not based on a whim
Personally t efts' think that having them on
IflTtovertape was an example of laziness on
both the magazine's and ttie readers' behatf
- they were an easy way to fill up the
cover lace and meant you didn'l have to
bother typing them m at ali, which ts a rather
btzarre concept - typetes you don't type in?
As for the cost of the magazine, that is a
factor, Amiga magazines you mention sell s
lot more copies than AA (sad facl of Use
i 1 which means they bring in a lot
Blasts from
the past
1 You're doing an
unbelievably good job. And rt'i
tha truth when I say AAIOO
was by far the twit Amstrad Action yet,
3 Wbatover happened to such
**n
trademark* as AA Have and AA Mastergama?
And what about second opinions and the first
day target scores?
3 I agree with Afattair White (AAIOO) Yen
should review older i*m*i such as Purple
Saturn Oay and (iridium
4 Does the tape poke chest tor lute (AA97)
work on the Elire grven with the covfftape?
3 in Ihe tittini Laundry Slues were there
any faults? I typed it and ran it but 1
couldn't pick up any objects. I have double
and triple checked it but cant ftnd
anything wrong
6 What txactty is Public Domain?
7 You could sell photocoptot of pages
from the earty maguuie* hx reasonable
prices and everyone would be able to lee
earty AA in all rtt glory. Dave wouW have
eodleit fun plugging (hem In other
O* y*» wiMk see ttaeefs AA
Da yaa wawt ■
petfee Ilk* th
' I AMSTRAO ACTION
\
LETTERS
Net accountable
Fint I «auld (ike 10
congratutal* you on (be
magazine When I bought
AA83 (with /.smmiKgi on the
eovertspe] I didni think thai much of rl But when
I bought issue 100 and later ittu* 101 n had
impr ovod dramatically. It H aUyi liko this I wM
o*hnlt*ly aubtcribe.
Secondly, and thii if n't to complementary, on
your c overlap* In hmi* 101 you had ■ program
celled Home Ac count J f have three things to aik
1 Why the h*ck wot the program not in th* right
order? Once In* ftrtt two taction* had loaded for
the third to load ih* tap* had to b* rewound
virtually back to Ih* beginning.
2 What happened to tho sample Ma which you
mentioned in the article on the program?
3 Lastly - you t *kt what each of tho m«nu thief
meant and what wai in each menu, but you didnt
explain how to ute th* program, what to do and
to what extant the program could be taken.
Please explain and perhaps rectify.
S*mu*tBytor<J, ThundersrV.
PS Why not give away free subscriptions wnti all
th* bott lettert (ptrtiap* starting with min*7|,
PPS K**p up tho brWkant work - your* th* only
r**l magulna the CPG hat got.
1 Sorry about the problem whh Horn*
Account* Wo did, In fact, ipol tho problem
and atked told our duplicator* to twen the
files, around, which, unfortunately, they
failed to do. Luckily th* program did ttill
work it you managed to figure out th*
ilmple jif lime-consuming) solution. Wk*
Sam hare did. Th* bett thing to da it to
actually re- record the program
onto another tape with the filet in >
th* correct order, Alternatively /
yon could order the ditk version [
which works fin*.
2VMtti*fw*dldgo /
missing (again our
Creator* *«wm to
hav*m*d*ai
j , ■ r .1 1 1. i* ■ - -
docihov* nt ieaw m vfrf,
Lucidly It waanl an Important
ftte and didnt off eel the
running of th* program *
in any way. /
3 We hav* limited V
space in th* magazine y
to explain the \
program* on In* lap* -
it It a pr o blem of which wt
era acutely awar*. We try to b* at conchuj at
potiiDM wfwe covering an me mon imponeni
point* Perhwp* in tiut case we needed to
go into more data* We are currerrtfy
\ looking into provtolng torn* more In-
depth Hduiuiabon on the program for
/ peopJ* who want it. Stay tuned Dm
Street, Bath BA1 2BW
more money. This enables them to keep
their priced down while having larger page
count'i and more disks, The problem with
putting type4rts on the tape is they mean we
have to make the tapes longer which, makes
Ihe tapes, and comsequenlty. the magarme
more expensive to produce. Sorry, but I don't
Ihmk the benefits Of putting in* 1 typhis back
on Ihe tape balance out itw potential cost,
By the way. see Type ins on page 26 for a
possible explanation ol your SDA problem
Arid I won't make any coy
(Kof. adj, Basnfii, affectedly
sections of the mag. I for one
would Ilk* to tee what the
early Issues were Ilka,
B What do you mink of Hilt
printer (clue: ft i a Star
LC-100}?
Ronen Lyons. Dublin
I G«, Shucks, thanks,
% Wei. til* AA
Maitorgamet hav*
been ravhrad (tort of}
etthoMPatt
Mastrrgames that we put on th* cuvenapet
[pall mattert - geddrt?j. The fluff review in
this vary Issue hni second opinion boxes At
lor AA Revet and ftrsl day target tcorei,
thoy have been pensioned off.
3 Hopefully the current The Good, The Bad
and Tho Ugly series of features larjifme your
lutt for review* of old garnet.
shy) remarks but how about an
cfcsgryntjex) one? fm amaied by your final
comment. The magazine is produced purely lor
the readers. If we dtdrtl take their views into
account we would have closed down years
ago Okay, as ft commercial venture AA's '
aim is to be profitable, but to make it profitable
tt has to give readers what they want-
Equal and
opposite
I'd like to respond to PDJ
Dennis' Violent Reaction In
AA101. In contrast to PDJ I
have made many purchases by mall order
and received quick and courteous service.
Yes, you do have to be careful who you
order from, especially new companies
(except mine, of course which is perfect in
every way). Maybe rfs something to do with
PDJ's attitude - you get much better results
by being pleasant rather than having a rant
at the poor person at the end of the phone
(who - quite rightly in my opinion
•**■*#•
4 Unfortunately not. but chock
out this month's Cheat Mode for
on* that thouW
S Our vertlon (which is exactly
the tame at th* one published *i
the magazine) work* no*
6 By a strange quirk of fat* our
PD man Keith Woods hat
answered this very ouettion for
you on page 26
7 I Ilk* thlt idea in theory, but
maybe If d be batter to rutt reprint a few
clastic' pages from tarty issues in the mag
inert How do*t that sound? A cop-oul page
filler or something you tat would be really
interested in' Let ut know
8 I'V* never met a Star LC 100 printer I
haven't liked Owv*
- might have a rant back) The delay
could be down to any number of reasons.
The longest I have taken to fill an order it
two weeks and that was due to the
typesetters and printers laking ages to
supply me with the instruction booklets
needed to bo with Ihe game, The usual
delivery time It more like a few days,
depending on how long It takes the cheque
to clear. Orders using postal orders will bs
sent by return of pott.
By the way I've got a lot of mags which I
have to sell off so that I can actually got into
the house (ACLf and CPC Attack, and some
AAs - not issue 99 - guess why?) and I've gat
the same problem with ctd lapo-ba&cd games,
One fin at thing - buy Stellar Outpost, if i
groat. £4,99 on tape and £6.99 on disk.
Phone me on 0527 68419. Go on punk.
Angela Swmbourne, Cryttalix Software.
,\
I
Hold on
In response to Ala stair
White's dilemma (AAlOOj I
had the same problems with
flickering screen whan I
bought Rastan. I tried everything I could
think of to stop the nickering, but nothing
seemed to work. Eventually, in desperation. I
twiddled about with the holds and. hey
presto, no more flickering. So, Aiastair, you
could try turning the vertical or horizontal
hold depending on whether you have a
monitor or TV modulator.
Also, I have discovered an additional
undocumented | undocumented in the
magazine, at feast) Command lor the Zapp
Assembler [supplied on Afl97). To erase a
routine from memory type: 'NEW {funnily
enough) and you'll be able to start afresh, I
thought I'd point this out just in case anyone
else hasn't discovered it yet
Bob Davidson, Yeovif.
When we gave away the
program, we made the
April 1 994 AMU
ION
LETTERS
\
\
decision to just give you the very bastes as
opposed to giving over most of the mag to
•in There are quite a few more
undocumented tin AAJ commands, SO ID
probably devote Assembly Line to them
next month linen
VI v e la
InWVINV
f have bought AA for just
over a year and 1 1 have a tew
questions t would like to ask.
1 I bought Elite Gold Edition for £2 from a
local John Menxiet six months ago. When I
load it up the Cobra ship rotates and the
music plays, but no matter what I do I
cannot access the next stage Have you
got any ideas what I'm supposed to do?
2 What is the difference between Elite Gold
and standard Elite*
3 I own a 464 Plus and bought OCP
Advanced Art Studio with a mouse and 64k
upgrade from Datel. t also bought me
required widget from Wave. But when I set
up the system, if I bang the table with my
knee the program freezes J think it has
something to do with the connections forcing
tha mouse interface and 64k upgrade a few
millimetres off the table which means that
they're unsupported (design fault?),
4 Through playing two-player games with
my brother we constantly fought over who
got the joystick instead of the keys. To be
able to use two joysticks with games which
allow you to redefine the keys for player two
hut only allow one joystick, plug joysticks
into both ports and select redefine keys. For
player one go through the usual motions; tor
playor two do the same on the second
joystick and it will accept them as though
you had pressed keys, Volta' Two joystick *
ftfettard Grant, Argyll.
PS Keep up the good work,
PPS Either I am going blind or the words
Dave and Cheatmode are missing from the
wordsearch in AA101.
1 We reckon you must
have a Plus Machine of
some sort, Ekie doesn't
seem to work on some
Pluses for some strange
reason las we found out
when we put the game
on the covertape and
had to spend ages
getting the darned
thing compatible).
2 Not much, actually.
Elite Gold is mare like a
reftned version of the
onginaf game rather than
a sequel with loads ol
extra features,
3 I think the problem is
[u$t some loose wires as
opposed to a design
lauft - your 'unsupported'
theory sounds a lad
unlikely, But if anyone
else wants to write and
and prove me wrong, feel tree.
4 Er, have you ever thought of doing a spot
on The Big Breakfasts Supernmls {"your
guide to a better life") with that one? D«v*
PS We'll try
PPS Clur compiled the wordsearch and
she's always trying lo gel rid of me.
Don't bin it
When I load up Elite the hie
ELITE .BIN loads up but it
accesses the disc drive (I
have a 6128) and
complains that there isn't a disc in the drive.
How can I load Efjfre up?
Paul Ralph, Malvern,
Paul, and any other 61 28 owners who are
having similar probtems with E Me from our
AA1Q0 covertape should Iry using the listing
mat Simon has knocked up for you m this
month's lype^ms D*v*
Don't knock it
Oh no! Plot another
covertape loading solution 1
'Fraid so, This popular
irritation just won't go away,
will it? Covertapes fall to load on my machine
without fail, but I've found that tweaking the
pressure pad in the cassette at each comer
of the copper strip does the trick. I have had
100 per cent success with this. Don't ask me
why it works, but it does. But be careful not
to spring the pad right out because it takes a
right Addle and as many expletives as you
can think of to get it back in. Make sure the
tape is rewound first to avoid damage.
Another thing which has worked is to re-
record the program on to another tape.
Again, I don't know why, but it works. You'll
need a twin deck for this, by the way.
Paul Lovett, Birmingham.
Sounds like something out of The
Twrfighf lone. Deeply weird
©
Both sidles off the story
A plea 3 I am a big fan of RPGs, Would you put
pinna pliiH please don't Laser Squad, Bioodwych or Lords of Chaos
Please, please, please don't
put RPGs on the covertape.
Martin Williams, Poole, Dortet
kke RPGs then? Dave
1 In EMf*. do you think it's
cheating to write down all
the market prices of the
various planets so you
know where you can make a profit?
2 Whore can I get hold ol a good quality
black and white printer and a three-inch
disc drive for the CPC464?
on the covertape when you have finished
the Cecco games?
4 A few months ago I purchased a copy of
War in Middle Earth by Melbourne House
from Wizard Games. I have, unfortunately,
experienced problems with the game and I
want to send the game back to the
company and get a replacement copy. On
the bach of the case it tells you that
Melbourne House is a member of the
Virgin/Mastertronic group of companies
and it gave a phone number. Whilst look in |
in the Amscene Directory I saw Virgin's
phone number, but it was different to the
one on the game case. Which number do
you think I would be best contacting?
Thanks tor a truly great magazine.
Keep up the good work.
Michael Hunfein, SaJtash,
1 Mo, it's good busmess sense.
2 Try Wave Electronics on 0229 870000.
3 But Martin Williams told uS not to
4 Virgin's current number is the one printed
n Amscene - 06 1 960 2255, D«
IMi |< 4lvU*«U
April 1991 AMSTRAD
i
X
<
Not
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**4
* *
games mag, more a way o
Britain's hardest Hitting SNES mag.
New issue OUT NOW!
ON SALE THE
OF EVERY
NEXT MONTH
■•at*, iai aaw
T*lt 0135 44334 .
FflKi 0331 444019
UHw Oivi Getter
WtoMlug Artl« 9 Art MHw
UmImtMI
**■« Wriht Our ttodgaon
M«p f i»f Simon Forrectar
C«mr4a>«rt*«* Richard P airhuriL
Dabhy Howard, Laa Houan*
and Kaitti Woods
Caver llfuilre/tiM by
Paul Kidby
it I K*ctrri «• Robart Barman
Nat aivfta ■ pwWiafca* Jim Oouflu
E ohl Uh ar Colin Campbal
M aw ily ft* Inf. Graf Ingham
ftipaWtliiu Craig Broadbrtdga
Lin* *wt4 %t a«uti»g Simon <
Jon Mum Chif* Stockt* Simon
Jason Tltfay , Mart Gnw. Brian Hook
lob x HatWow Chrtf&na Stacay
Tat: 04&S 2740U
Tol: 0239 442244
Tr fiTi i rafrf-fr g If* 1Q04 Jhwaw/AvBin
Ftar* fw h u mwi U4 - im m tv mt M tn to *-
ate. W»**nnot piimawi In rrfwn meUilal ■
Ha w^^W t4T4i a^V ^ffaa^n aiawF (^^W4aaW™4jP tw^fa^^^aaja^aip
mtpain u> «rhw flut etui «• pUAth a
■ccuitt bat cawat baftaM* tw •*» mnukn «r
■ H WJI1I No p*rl o» TAn pubkcalfan m*r b* r
n illy twin ffttfwut out € ip li o vriBM pvmnailDA
will be
next issue off AA
I be born under
sign off Hie bull,
»t's see what the
let's
^•r A conjunction of Man
possibility off mm in-depth
look at the current state off
the Public Domain
f»rln*««J In tha» UK
I
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rv blj sai ita
• A lunar eclipse
cusp guarantees Xy
'Your guarantee of valu
ThH maeanoe coma* from Future Putowirwig
Mart • aha! w* can otfar you:
Uwtimi ■■)■< ■ ■. Our nan an mcM4 eat ap*
n Hie
ops on
^jAr A conflict is brewing. Could
it bo resolved in a Sffineef
Ftgftfor j2 campaign update?
-BniHpni ewey ov
• With Hie
taHaVMioa
detv raaae* «ala«<atMa*k Wt 4na amgr* «
■M|aaaM|
fume v aiibjai • aaart _
fawaf KW **■*■£ taar*PC
• TOW
Man* •«>«•** -can"
•fiaaaarWaati
Amatrad Action racognttat ai copyright*
contained in tt»i nsue WRtar* potaMo ara
have acknowledged tha copyright hoWar
Pleaca leal fraa to comad u* If we ham
fatted to credit your copyright aiwibe
happy to correct
On gags 1 967)
a round-up of
sports sims is in
Hie oiling*
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or is this
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old Boll. Hie
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PRINTER RIBBONS
PHONE OUR SALES LINE ON: 0229 870000